"use strict"; exports.__esModule = true; exports.TouchMixin = void 0; var _event = require("../utils/dom/event"); function getDirection(x, y) { if (x > y) { return 'horizontal'; } if (y > x) { return 'vertical'; } return ''; } var TouchMixin = { data: function data() { return { direction: '' }; }, methods: { touchStart: function touchStart(event) { this.resetTouchStatus(); this.startX = event.touches[0].clientX; this.startY = event.touches[0].clientY; }, touchMove: function touchMove(event) { var touch = event.touches[0]; // safari back will set clientX to negative number this.deltaX = touch.clientX < 0 ? 0 : touch.clientX - this.startX; this.deltaY = touch.clientY - this.startY; this.offsetX = Math.abs(this.deltaX); this.offsetY = Math.abs(this.deltaY); // lock direction when distance is greater than a certain value var LOCK_DIRECTION_DISTANCE = 10; if (!this.direction || this.offsetX < LOCK_DIRECTION_DISTANCE && this.offsetY < LOCK_DIRECTION_DISTANCE) { this.direction = getDirection(this.offsetX, this.offsetY); } }, resetTouchStatus: function resetTouchStatus() { this.direction = ''; this.deltaX = 0; this.deltaY = 0; this.offsetX = 0; this.offsetY = 0; }, // avoid Vue 2.6 event bubble issues by manually binding events // https://github.com/vant-ui/vant/issues/3015 bindTouchEvent: function bindTouchEvent(el) { var onTouchStart = this.onTouchStart, onTouchMove = this.onTouchMove, onTouchEnd = this.onTouchEnd; (0, _event.on)(el, 'touchstart', onTouchStart); (0, _event.on)(el, 'touchmove', onTouchMove); if (onTouchEnd) { (0, _event.on)(el, 'touchend', onTouchEnd); (0, _event.on)(el, 'touchcancel', onTouchEnd); } } } }; exports.TouchMixin = TouchMixin;