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<plist version="1.0">
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        <dict>
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                <key>frame</key>
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                <key>frame</key>
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                <key>frame</key>
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                <key>offset</key>
                <string>{0,0}</string>
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                <key>frame</key>
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                <key>frame</key>
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                <key>frame</key>
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            <key>Buy.png</key>
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                <key>frame</key>
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                <string>{0,0}</string>
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            <key>Compound.png</key>
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                <key>frame</key>
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            <key>ContinueButton.png</key>
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                <key>frame</key>
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            <key>CornerLeft.png</key>
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                <key>frame</key>
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                <key>sourceSize</key>
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            <key>CornerRight.png</key>
            <dict>
                <key>frame</key>
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            <key>Diamond.png</key>
            <dict>
                <key>frame</key>
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            <key>EditBg.png</key>
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                <key>frame</key>
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                <string>{0,0}</string>
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            <key>EnemyProgressBarBg.png</key>
            <dict>
                <key>frame</key>
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            <key>Exp.png</key>
            <dict>
                <key>frame</key>
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            <key>GameOver.png</key>
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                <key>frame</key>
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            <key>GameWin.png</key>
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                <key>frame</key>
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            <key>GiftBag.png</key>
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            <key>Gold.png</key>
            <dict>
                <key>frame</key>
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                <key>offset</key>
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            <key>MyProgressBarBg.png</key>
            <dict>
                <key>frame</key>
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            <key>Number.png</key>
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            <key>PauseBackGround.png</key>
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            <key>Store.png</key>
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            <key>TowerLeft.png</key>
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            <key>Upgrade.png</key>
            <dict>
                <key>frame</key>
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            <key>loading.png</key>
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        <key>metadata</key>
        <dict>
            <key>format</key>
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            <key>realTextureFileName</key>
            <string>UI_2.png</string>
            <key>size</key>
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</plist>
