import { _decorator, Component, director, Node } from 'cc'; import { UIBase, UIType } from '../../GameFrameWork/UIBase'; import { UIMgr } from '../../../Frames/UIManager'; import { StartScene } from '../StartScene'; const { ccclass, property } = _decorator; @ccclass('Pause') export class Pause extends UIBase { protected onStart() { this.onBtnClick("_btnBack", this._onBtnBack) } private _onBtnBack() { this.hide(false); //UIMgr.openScene("StartScene"); } }