import { _decorator, Button, Component, Label, Node, ProgressBar } from 'cc'; import { ModulerBase } from '../../GameFrameWork/ModulerBase'; import { GameInfo } from '../../../GameInfo'; import { UIMgr } from '../../../Frames/UIManager'; import { UIType } from '../../GameFrameWork/UIBase'; const { ccclass, property } = _decorator; @ccclass('Top') export class Top extends ModulerBase { //我方防御塔血条 private _myHp: Label = null; private _myCurHp: number = null; private _myTotalHp: number = null; private _myProgressBar: ProgressBar = null; //敌方防御塔血条 private _enemyHp: Label = null; private _enemyCurHp: number = null; //敌人防御塔总血量通过数据表获取 enemyTotalHp: number = null; private _enemyProgressBar: ProgressBar = null; //pause按钮 private _btnPuase: Node = null; protected onLoad(): void { this._myHp = this.node.getChildByPath("BloodLeft/Label").getComponent(Label); this._myTotalHp = GameInfo.Instance.getMyTowerHp(); this._myProgressBar = this.node.getChildByName("BloodLeft").getComponent(ProgressBar); this._enemyHp = this.node.getChildByPath("BloodRight/Label").getComponent(Label); this._enemyProgressBar = this.node.getChildByName("BloodRight").getComponent(ProgressBar); this._btnPuase = this.node.getChildByName("Button"); } init() { this._myCurHp = this._myTotalHp; this._myHp.string = `${this._myCurHp}/${this._myTotalHp}`; this._myProgressBar.progress = this._myCurHp/this._myTotalHp; this._enemyCurHp = this.enemyTotalHp; this._enemyHp.string = `${this._enemyCurHp}/${this.enemyTotalHp}`; this._enemyProgressBar.progress = this._enemyCurHp/this.enemyTotalHp; this._btnPuase.getComponent(Button).node.on(Button.EventType.CLICK,this._onBtnPause,this) } updataMyHp(hp: number){ this._myCurHp = hp; this._myHp.string = `${this._myCurHp}/${this._myTotalHp}`; this._myProgressBar.progress = this._myCurHp/this._myTotalHp; } updataEnemyHp(hp: number){ this._enemyCurHp = hp; this._enemyHp.string = `${this._enemyCurHp}/${this.enemyTotalHp}`; this._enemyProgressBar.progress = this._enemyCurHp/this.enemyTotalHp; } private _onBtnPause(){ UIMgr.openUI("Pause",UIType.PAGE); } }