BattleSceneRight.ts 1.0 KB

123456789101112131415161718192021222324252627282930313233343536
  1. import { _decorator, } from 'cc';
  2. import { GameInfo } from '../../GameInfo';
  3. import { resMgr } from '../../Frames/ResourcesMgr';
  4. import { ModulerBase } from '../GameFrameWork/ModulerBase';
  5. const { ccclass, property } = _decorator;
  6. @ccclass('BattleSceneRight')
  7. export class BattleSceneRight extends ModulerBase {
  8. protected onStart() {
  9. this._grade(GameInfo.Instance.getGrade());
  10. this._winNumber(GameInfo.Instance.getWin());
  11. this._failNumber(GameInfo.Instance.getFail());
  12. //this.onMsg(this.UIName, this._batlleRightHide);
  13. }
  14. //账号等级
  15. private _grade(grade: number) {
  16. this.getLabel("_grade").string = String(grade);
  17. }
  18. //获胜场数
  19. private _winNumber(win: number) {
  20. this.getLabel("_win").string = String(GameInfo.Instance.getWin());
  21. }
  22. //失败场数
  23. private _failNumber(fail: number) {
  24. this.getLabel("_fail").string = String(GameInfo.Instance.getFail());
  25. }
  26. // private _batlleRightHide() {
  27. // this.hide(false);
  28. // }
  29. }