import { DataBase } from "../Frames/DataManager"; //通过接口的属性 去 访问实际表格当中的属性 export interface GameResData extends DataBase { resName: string, path: string, replace: string[], atlas: boolean } export interface TowerData extends DataBase { chassis: string[], fireAniImg: string, fireAniCount: number, bulletAniImg: string, bulletAniCount: number, cardImg: string[], atkRadiums: number[], rotate: boolean, fireType: string } export interface LevelData extends DataBase { lvName: number, imgName: string[], enemyTowerHp: number, } export interface RoleData extends DataBase { typeRole: string; imgName: string; atk: number; hp: number atkLength: number; moveSpeed: number; aniCount: number; aniImg: string; atkCount: number; atkImg: string; idleCount: number; idleImg: string; dieCount: number; dieImg: string; bulletExplodeCount: number; bulletExplodeImg: string; bulletCount: number; bulletImg: string; }