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- import { _decorator } from 'cc';
- import { UIBase } from '../GameFrameWork/UIBase';
- import { UIMgr } from '../../Frames/UIManager';
- const { ccclass, property } = _decorator;
- @ccclass('Start')
- export class Start extends UIBase {
- protected onStart() {
- this.onBtnClick("_btnStart", this._btnStart, this);
- this.onBtnClick("_btnMusic", this._btnMusic, this);
- this.onBtnClick("_clearData", this._btnClearDt, this)
- }
- private _btnStart() {
- UIMgr.closeUI("Start");
- }
- private _btnMusic() {
- }
- //清除本地数据
- private _btnClearDt(){
- localStorage.clear();
- }
- }
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