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- obs = obslua
- bit = require("bit")
- source_def = {}
- source_def.id = "lua_clock_source"
- source_def.output_flags = bit.bor(obs.OBS_SOURCE_VIDEO, obs.OBS_SOURCE_CUSTOM_DRAW)
- function image_source_load(image, file)
- obs.obs_enter_graphics();
- obs.gs_image_file_free(image);
- obs.obs_leave_graphics();
- obs.gs_image_file_init(image, file);
- obs.obs_enter_graphics();
- obs.gs_image_file_init_texture(image);
- obs.obs_leave_graphics();
- if not image.loaded then
- print("failed to load texture " .. file);
- end
- end
- source_def.get_name = function()
- return "Lua Clock"
- end
- source_def.create = function(source, settings)
- local data = {}
- data.image = obs.gs_image_file()
- data.hour_image = obs.gs_image_file()
- data.minute_image = obs.gs_image_file()
- data.second_image = obs.gs_image_file()
- image_source_load(data.image, script_path() .. "clock-source/dial.png")
- image_source_load(data.hour_image, script_path() .. "clock-source/hour.png")
- image_source_load(data.minute_image, script_path() .. "clock-source/minute.png")
- image_source_load(data.second_image, script_path() .. "clock-source/second.png")
- return data
- end
- source_def.destroy = function(data)
- obs.obs_enter_graphics();
- obs.gs_image_file_free(data.image);
- obs.gs_image_file_free(data.hour_image);
- obs.gs_image_file_free(data.minute_image);
- obs.gs_image_file_free(data.second_image);
- obs.obs_leave_graphics();
- end
- source_def.video_render = function(data, effect)
- if not data.image.texture then
- return;
- end
- local time = os.date("*t")
- local seconds = time.sec
- local mins = time.min + seconds / 60.0;
- local hours = time.hour + (mins * 60.0) / 3600.0;
- effect = obs.obs_get_base_effect(obs.OBS_EFFECT_DEFAULT)
- obs.gs_blend_state_push()
- obs.gs_reset_blend_state()
- while obs.gs_effect_loop(effect, "Draw") do
- obs.obs_source_draw(data.image.texture, 0, 0, data.image.cx, data.image.cy, false);
- end
- obs.gs_matrix_push()
- obs.gs_matrix_translate3f(250, 250, 0)
- obs.gs_matrix_rotaa4f(0.0, 0.0, 1.0, 2 * math.pi / 60 * mins);
- obs.gs_matrix_translate3f(-250, -250, 0)
- while obs.gs_effect_loop(effect, "Draw") do
- obs.obs_source_draw(data.minute_image.texture, 0, 0, data.image.cx, data.image.cy, false);
- end
- obs.gs_matrix_pop()
- obs.gs_matrix_push()
- obs.gs_matrix_translate3f(250, 250, 0)
- obs.gs_matrix_rotaa4f(0.0, 0.0, 1.0, 2.0 * math.pi / 12 * hours);
- obs.gs_matrix_translate3f(-250, -250, 0)
- while obs.gs_effect_loop(effect, "Draw") do
- obs.obs_source_draw(data.hour_image.texture, 0, 0, data.image.cx, data.image.cy, false);
- end
- obs.gs_matrix_pop()
- obs.gs_matrix_push()
- obs.gs_matrix_translate3f(250, 250, 0)
- obs.gs_matrix_rotaa4f(0.0, 0.0, 1.0, 2 * math.pi / 60 * seconds);
- obs.gs_matrix_translate3f(-250, -250, 0)
- while obs.gs_effect_loop(effect, "Draw") do
- obs.obs_source_draw(data.second_image.texture, 0, 0, data.image.cx, data.image.cy, false);
- end
- obs.gs_matrix_pop()
- obs.gs_blend_state_pop()
- end
- source_def.get_width = function(data)
- return 500
- end
- source_def.get_height = function(data)
- return 500
- end
- function script_description()
- return "Adds a \"Lua Clock\" source which draws an animated analog clock."
- end
- obs.obs_register_source(source_def)
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