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- #ifndef SRC_NAPI_H_
- #define SRC_NAPI_H_
- #include <node_api.h>
- #include <functional>
- #include <initializer_list>
- #include <memory>
- #include <mutex>
- #include <string>
- #include <vector>
- // VS2015 RTM has bugs with constexpr, so require min of VS2015 Update 3 (known
- // good version)
- #if !defined(_MSC_VER) || _MSC_FULL_VER >= 190024210
- #define NAPI_HAS_CONSTEXPR 1
- #endif
- // VS2013 does not support char16_t literal strings, so we'll work around it
- // using wchar_t strings and casting them. This is safe as long as the character
- // sizes are the same.
- #if defined(_MSC_VER) && _MSC_VER <= 1800
- static_assert(sizeof(char16_t) == sizeof(wchar_t),
- "Size mismatch between char16_t and wchar_t");
- #define NAPI_WIDE_TEXT(x) reinterpret_cast<char16_t*>(L##x)
- #else
- #define NAPI_WIDE_TEXT(x) u##x
- #endif
- // If C++ exceptions are not explicitly enabled or disabled, enable them
- // if exceptions were enabled in the compiler settings.
- #if !defined(NAPI_CPP_EXCEPTIONS) && !defined(NAPI_DISABLE_CPP_EXCEPTIONS)
- #if defined(_CPPUNWIND) || defined(__EXCEPTIONS)
- #define NAPI_CPP_EXCEPTIONS
- #else
- #error Exception support not detected. \
- Define either NAPI_CPP_EXCEPTIONS or NAPI_DISABLE_CPP_EXCEPTIONS.
- #endif
- #endif
- // If C++ NAPI_CPP_EXCEPTIONS are enabled, NODE_ADDON_API_ENABLE_MAYBE should
- // not be set
- #if defined(NAPI_CPP_EXCEPTIONS) && defined(NODE_ADDON_API_ENABLE_MAYBE)
- #error NODE_ADDON_API_ENABLE_MAYBE should not be set when \
- NAPI_CPP_EXCEPTIONS is defined.
- #endif
- #ifdef _NOEXCEPT
- #define NAPI_NOEXCEPT _NOEXCEPT
- #else
- #define NAPI_NOEXCEPT noexcept
- #endif
- #ifdef NAPI_CPP_EXCEPTIONS
- // When C++ exceptions are enabled, Errors are thrown directly. There is no need
- // to return anything after the throw statements. The variadic parameter is an
- // optional return value that is ignored.
- // We need _VOID versions of the macros to avoid warnings resulting from
- // leaving the NAPI_THROW_* `...` argument empty.
- #define NAPI_THROW(e, ...) throw e
- #define NAPI_THROW_VOID(e) throw e
- #define NAPI_THROW_IF_FAILED(env, status, ...) \
- if ((status) != napi_ok) throw Napi::Error::New(env);
- #define NAPI_THROW_IF_FAILED_VOID(env, status) \
- if ((status) != napi_ok) throw Napi::Error::New(env);
- #else // NAPI_CPP_EXCEPTIONS
- // When C++ exceptions are disabled, Errors are thrown as JavaScript exceptions,
- // which are pending until the callback returns to JS. The variadic parameter
- // is an optional return value; usually it is an empty result.
- // We need _VOID versions of the macros to avoid warnings resulting from
- // leaving the NAPI_THROW_* `...` argument empty.
- #define NAPI_THROW(e, ...) \
- do { \
- (e).ThrowAsJavaScriptException(); \
- return __VA_ARGS__; \
- } while (0)
- #define NAPI_THROW_VOID(e) \
- do { \
- (e).ThrowAsJavaScriptException(); \
- return; \
- } while (0)
- #define NAPI_THROW_IF_FAILED(env, status, ...) \
- if ((status) != napi_ok) { \
- Napi::Error::New(env).ThrowAsJavaScriptException(); \
- return __VA_ARGS__; \
- }
- #define NAPI_THROW_IF_FAILED_VOID(env, status) \
- if ((status) != napi_ok) { \
- Napi::Error::New(env).ThrowAsJavaScriptException(); \
- return; \
- }
- #endif // NAPI_CPP_EXCEPTIONS
- #ifdef NODE_ADDON_API_ENABLE_MAYBE
- #define NAPI_MAYBE_THROW_IF_FAILED(env, status, type) \
- NAPI_THROW_IF_FAILED(env, status, Napi::Nothing<type>())
- #define NAPI_RETURN_OR_THROW_IF_FAILED(env, status, result, type) \
- NAPI_MAYBE_THROW_IF_FAILED(env, status, type); \
- return Napi::Just<type>(result);
- #else
- #define NAPI_MAYBE_THROW_IF_FAILED(env, status, type) \
- NAPI_THROW_IF_FAILED(env, status, type())
- #define NAPI_RETURN_OR_THROW_IF_FAILED(env, status, result, type) \
- NAPI_MAYBE_THROW_IF_FAILED(env, status, type); \
- return result;
- #endif
- #define NAPI_DISALLOW_ASSIGN(CLASS) void operator=(const CLASS&) = delete;
- #define NAPI_DISALLOW_COPY(CLASS) CLASS(const CLASS&) = delete;
- #define NAPI_DISALLOW_ASSIGN_COPY(CLASS) \
- NAPI_DISALLOW_ASSIGN(CLASS) \
- NAPI_DISALLOW_COPY(CLASS)
- #define NAPI_CHECK(condition, location, message) \
- do { \
- if (!(condition)) { \
- Napi::Error::Fatal((location), (message)); \
- } \
- } while (0)
- #define NAPI_FATAL_IF_FAILED(status, location, message) \
- NAPI_CHECK((status) == napi_ok, location, message)
- ////////////////////////////////////////////////////////////////////////////////
- /// Node-API C++ Wrapper Classes
- ///
- /// These classes wrap the "Node-API" ABI-stable C APIs for Node.js, providing a
- /// C++ object model and C++ exception-handling semantics with low overhead.
- /// The wrappers are all header-only so that they do not affect the ABI.
- ////////////////////////////////////////////////////////////////////////////////
- namespace Napi {
- #ifdef NAPI_CPP_CUSTOM_NAMESPACE
- // NAPI_CPP_CUSTOM_NAMESPACE can be #define'd per-addon to avoid symbol
- // conflicts between different instances of node-addon-api
- // First dummy definition of the namespace to make sure that Napi::(name) still
- // refers to the right things inside this file.
- namespace NAPI_CPP_CUSTOM_NAMESPACE {}
- using namespace NAPI_CPP_CUSTOM_NAMESPACE;
- namespace NAPI_CPP_CUSTOM_NAMESPACE {
- #endif
- // Forward declarations
- class Env;
- class Value;
- class Boolean;
- class Number;
- #if NAPI_VERSION > 5
- class BigInt;
- #endif // NAPI_VERSION > 5
- #if (NAPI_VERSION > 4)
- class Date;
- #endif
- class String;
- class Object;
- class Array;
- class ArrayBuffer;
- class Function;
- class Error;
- class PropertyDescriptor;
- class CallbackInfo;
- class TypedArray;
- template <typename T>
- class TypedArrayOf;
- using Int8Array =
- TypedArrayOf<int8_t>; ///< Typed-array of signed 8-bit integers
- using Uint8Array =
- TypedArrayOf<uint8_t>; ///< Typed-array of unsigned 8-bit integers
- using Int16Array =
- TypedArrayOf<int16_t>; ///< Typed-array of signed 16-bit integers
- using Uint16Array =
- TypedArrayOf<uint16_t>; ///< Typed-array of unsigned 16-bit integers
- using Int32Array =
- TypedArrayOf<int32_t>; ///< Typed-array of signed 32-bit integers
- using Uint32Array =
- TypedArrayOf<uint32_t>; ///< Typed-array of unsigned 32-bit integers
- using Float32Array =
- TypedArrayOf<float>; ///< Typed-array of 32-bit floating-point values
- using Float64Array =
- TypedArrayOf<double>; ///< Typed-array of 64-bit floating-point values
- #if NAPI_VERSION > 5
- using BigInt64Array =
- TypedArrayOf<int64_t>; ///< Typed array of signed 64-bit integers
- using BigUint64Array =
- TypedArrayOf<uint64_t>; ///< Typed array of unsigned 64-bit integers
- #endif // NAPI_VERSION > 5
- /// Defines the signature of a Node-API C++ module's registration callback
- /// (init) function.
- using ModuleRegisterCallback = Object (*)(Env env, Object exports);
- class MemoryManagement;
- /// A simple Maybe type, representing an object which may or may not have a
- /// value.
- ///
- /// If an API method returns a Maybe<>, the API method can potentially fail
- /// either because an exception is thrown, or because an exception is pending,
- /// e.g. because a previous API call threw an exception that hasn't been
- /// caught yet. In that case, a "Nothing" value is returned.
- template <class T>
- class Maybe {
- public:
- bool IsNothing() const;
- bool IsJust() const;
- /// Short-hand for Unwrap(), which doesn't return a value. Could be used
- /// where the actual value of the Maybe is not needed like Object::Set.
- /// If this Maybe is nothing (empty), node-addon-api will crash the
- /// process.
- void Check() const;
- /// Return the value of type T contained in the Maybe. If this Maybe is
- /// nothing (empty), node-addon-api will crash the process.
- T Unwrap() const;
- /// Return the value of type T contained in the Maybe, or using a default
- /// value if this Maybe is nothing (empty).
- T UnwrapOr(const T& default_value) const;
- /// Converts this Maybe to a value of type T in the out. If this Maybe is
- /// nothing (empty), `false` is returned and `out` is left untouched.
- bool UnwrapTo(T* out) const;
- bool operator==(const Maybe& other) const;
- bool operator!=(const Maybe& other) const;
- private:
- Maybe();
- explicit Maybe(const T& t);
- bool _has_value;
- T _value;
- template <class U>
- friend Maybe<U> Nothing();
- template <class U>
- friend Maybe<U> Just(const U& u);
- };
- template <class T>
- inline Maybe<T> Nothing();
- template <class T>
- inline Maybe<T> Just(const T& t);
- #if defined(NODE_ADDON_API_ENABLE_MAYBE)
- template <typename T>
- using MaybeOrValue = Maybe<T>;
- #else
- template <typename T>
- using MaybeOrValue = T;
- #endif
- /// Environment for Node-API values and operations.
- ///
- /// All Node-API values and operations must be associated with an environment.
- /// An environment instance is always provided to callback functions; that
- /// environment must then be used for any creation of Node-API values or other
- /// Node-API operations within the callback. (Many methods infer the
- /// environment from the `this` instance that the method is called on.)
- ///
- /// In the future, multiple environments per process may be supported,
- /// although current implementations only support one environment per process.
- ///
- /// In the V8 JavaScript engine, a Node-API environment approximately
- /// corresponds to an Isolate.
- class Env {
- private:
- napi_env _env;
- #if NAPI_VERSION > 5
- template <typename T>
- static void DefaultFini(Env, T* data);
- template <typename DataType, typename HintType>
- static void DefaultFiniWithHint(Env, DataType* data, HintType* hint);
- #endif // NAPI_VERSION > 5
- public:
- Env(napi_env env);
- operator napi_env() const;
- Object Global() const;
- Value Undefined() const;
- Value Null() const;
- bool IsExceptionPending() const;
- Error GetAndClearPendingException() const;
- MaybeOrValue<Value> RunScript(const char* utf8script) const;
- MaybeOrValue<Value> RunScript(const std::string& utf8script) const;
- MaybeOrValue<Value> RunScript(String script) const;
- #if NAPI_VERSION > 2
- template <typename Hook, typename Arg = void>
- class CleanupHook;
- template <typename Hook>
- CleanupHook<Hook> AddCleanupHook(Hook hook);
- template <typename Hook, typename Arg>
- CleanupHook<Hook, Arg> AddCleanupHook(Hook hook, Arg* arg);
- #endif // NAPI_VERSION > 2
- #if NAPI_VERSION > 5
- template <typename T>
- T* GetInstanceData() const;
- template <typename T>
- using Finalizer = void (*)(Env, T*);
- template <typename T, Finalizer<T> fini = Env::DefaultFini<T>>
- void SetInstanceData(T* data) const;
- template <typename DataType, typename HintType>
- using FinalizerWithHint = void (*)(Env, DataType*, HintType*);
- template <typename DataType,
- typename HintType,
- FinalizerWithHint<DataType, HintType> fini =
- Env::DefaultFiniWithHint<DataType, HintType>>
- void SetInstanceData(DataType* data, HintType* hint) const;
- #endif // NAPI_VERSION > 5
- #if NAPI_VERSION > 2
- template <typename Hook, typename Arg>
- class CleanupHook {
- public:
- CleanupHook();
- CleanupHook(Env env, Hook hook, Arg* arg);
- CleanupHook(Env env, Hook hook);
- bool Remove(Env env);
- bool IsEmpty() const;
- private:
- static inline void Wrapper(void* data) NAPI_NOEXCEPT;
- static inline void WrapperWithArg(void* data) NAPI_NOEXCEPT;
- void (*wrapper)(void* arg);
- struct CleanupData {
- Hook hook;
- Arg* arg;
- } * data;
- };
- #endif // NAPI_VERSION > 2
- };
- /// A JavaScript value of unknown type.
- ///
- /// For type-specific operations, convert to one of the Value subclasses using a
- /// `To*` or `As()` method. The `To*` methods do type coercion; the `As()`
- /// method does not.
- ///
- /// Napi::Value value = ...
- /// if (!value.IsString()) throw Napi::TypeError::New(env, "Invalid
- /// arg..."); Napi::String str = value.As<Napi::String>(); // Cast to a
- /// string value
- ///
- /// Napi::Value anotherValue = ...
- /// bool isTruthy = anotherValue.ToBoolean(); // Coerce to a boolean value
- class Value {
- public:
- Value(); ///< Creates a new _empty_ Value instance.
- Value(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- /// Creates a JS value from a C++ primitive.
- ///
- /// `value` may be any of:
- /// - bool
- /// - Any integer type
- /// - Any floating point type
- /// - const char* (encoded using UTF-8, null-terminated)
- /// - const char16_t* (encoded using UTF-16-LE, null-terminated)
- /// - std::string (encoded using UTF-8)
- /// - std::u16string
- /// - napi::Value
- /// - napi_value
- template <typename T>
- static Value From(napi_env env, const T& value);
- /// Converts to a Node-API value primitive.
- ///
- /// If the instance is _empty_, this returns `nullptr`.
- operator napi_value() const;
- /// Tests if this value strictly equals another value.
- bool operator==(const Value& other) const;
- /// Tests if this value does not strictly equal another value.
- bool operator!=(const Value& other) const;
- /// Tests if this value strictly equals another value.
- bool StrictEquals(const Value& other) const;
- /// Gets the environment the value is associated with.
- Napi::Env Env() const;
- /// Checks if the value is empty (uninitialized).
- ///
- /// An empty value is invalid, and most attempts to perform an operation on an
- /// empty value will result in an exception. Note an empty value is distinct
- /// from JavaScript `null` or `undefined`, which are valid values.
- ///
- /// When C++ exceptions are disabled at compile time, a method with a `Value`
- /// return type may return an empty value to indicate a pending exception. So
- /// when not using C++ exceptions, callers should check whether the value is
- /// empty before attempting to use it.
- bool IsEmpty() const;
- napi_valuetype Type() const; ///< Gets the type of the value.
- bool IsUndefined()
- const; ///< Tests if a value is an undefined JavaScript value.
- bool IsNull() const; ///< Tests if a value is a null JavaScript value.
- bool IsBoolean() const; ///< Tests if a value is a JavaScript boolean.
- bool IsNumber() const; ///< Tests if a value is a JavaScript number.
- #if NAPI_VERSION > 5
- bool IsBigInt() const; ///< Tests if a value is a JavaScript bigint.
- #endif // NAPI_VERSION > 5
- #if (NAPI_VERSION > 4)
- bool IsDate() const; ///< Tests if a value is a JavaScript date.
- #endif
- bool IsString() const; ///< Tests if a value is a JavaScript string.
- bool IsSymbol() const; ///< Tests if a value is a JavaScript symbol.
- bool IsArray() const; ///< Tests if a value is a JavaScript array.
- bool IsArrayBuffer()
- const; ///< Tests if a value is a JavaScript array buffer.
- bool IsTypedArray() const; ///< Tests if a value is a JavaScript typed array.
- bool IsObject() const; ///< Tests if a value is a JavaScript object.
- bool IsFunction() const; ///< Tests if a value is a JavaScript function.
- bool IsPromise() const; ///< Tests if a value is a JavaScript promise.
- bool IsDataView() const; ///< Tests if a value is a JavaScript data view.
- bool IsBuffer() const; ///< Tests if a value is a Node buffer.
- bool IsExternal() const; ///< Tests if a value is a pointer to external data.
- /// Casts to another type of `Napi::Value`, when the actual type is known or
- /// assumed.
- ///
- /// This conversion does NOT coerce the type. Calling any methods
- /// inappropriate for the actual value type will throw `Napi::Error`.
- template <typename T>
- T As() const;
- MaybeOrValue<Boolean> ToBoolean()
- const; ///< Coerces a value to a JavaScript boolean.
- MaybeOrValue<Number> ToNumber()
- const; ///< Coerces a value to a JavaScript number.
- MaybeOrValue<String> ToString()
- const; ///< Coerces a value to a JavaScript string.
- MaybeOrValue<Object> ToObject()
- const; ///< Coerces a value to a JavaScript object.
- protected:
- /// !cond INTERNAL
- napi_env _env;
- napi_value _value;
- /// !endcond
- };
- /// A JavaScript boolean value.
- class Boolean : public Value {
- public:
- static Boolean New(napi_env env, ///< Node-API environment
- bool value ///< Boolean value
- );
- Boolean(); ///< Creates a new _empty_ Boolean instance.
- Boolean(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- operator bool() const; ///< Converts a Boolean value to a boolean primitive.
- bool Value() const; ///< Converts a Boolean value to a boolean primitive.
- };
- /// A JavaScript number value.
- class Number : public Value {
- public:
- static Number New(napi_env env, ///< Node-API environment
- double value ///< Number value
- );
- Number(); ///< Creates a new _empty_ Number instance.
- Number(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- operator int32_t()
- const; ///< Converts a Number value to a 32-bit signed integer value.
- operator uint32_t()
- const; ///< Converts a Number value to a 32-bit unsigned integer value.
- operator int64_t()
- const; ///< Converts a Number value to a 64-bit signed integer value.
- operator float()
- const; ///< Converts a Number value to a 32-bit floating-point value.
- operator double()
- const; ///< Converts a Number value to a 64-bit floating-point value.
- int32_t Int32Value()
- const; ///< Converts a Number value to a 32-bit signed integer value.
- uint32_t Uint32Value()
- const; ///< Converts a Number value to a 32-bit unsigned integer value.
- int64_t Int64Value()
- const; ///< Converts a Number value to a 64-bit signed integer value.
- float FloatValue()
- const; ///< Converts a Number value to a 32-bit floating-point value.
- double DoubleValue()
- const; ///< Converts a Number value to a 64-bit floating-point value.
- };
- #if NAPI_VERSION > 5
- /// A JavaScript bigint value.
- class BigInt : public Value {
- public:
- static BigInt New(napi_env env, ///< Node-API environment
- int64_t value ///< Number value
- );
- static BigInt New(napi_env env, ///< Node-API environment
- uint64_t value ///< Number value
- );
- /// Creates a new BigInt object using a specified sign bit and a
- /// specified list of digits/words.
- /// The resulting number is calculated as:
- /// (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
- static BigInt New(napi_env env, ///< Node-API environment
- int sign_bit, ///< Sign bit. 1 if negative.
- size_t word_count, ///< Number of words in array
- const uint64_t* words ///< Array of words
- );
- BigInt(); ///< Creates a new _empty_ BigInt instance.
- BigInt(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- int64_t Int64Value(bool* lossless)
- const; ///< Converts a BigInt value to a 64-bit signed integer value.
- uint64_t Uint64Value(bool* lossless)
- const; ///< Converts a BigInt value to a 64-bit unsigned integer value.
- size_t WordCount() const; ///< The number of 64-bit words needed to store
- ///< the result of ToWords().
- /// Writes the contents of this BigInt to a specified memory location.
- /// `sign_bit` must be provided and will be set to 1 if this BigInt is
- /// negative.
- /// `*word_count` has to be initialized to the length of the `words` array.
- /// Upon return, it will be set to the actual number of words that would
- /// be needed to store this BigInt (i.e. the return value of `WordCount()`).
- void ToWords(int* sign_bit, size_t* word_count, uint64_t* words);
- };
- #endif // NAPI_VERSION > 5
- #if (NAPI_VERSION > 4)
- /// A JavaScript date value.
- class Date : public Value {
- public:
- /// Creates a new Date value from a double primitive.
- static Date New(napi_env env, ///< Node-API environment
- double value ///< Number value
- );
- Date(); ///< Creates a new _empty_ Date instance.
- Date(napi_env env, napi_value value); ///< Wraps a Node-API value primitive.
- operator double() const; ///< Converts a Date value to double primitive
- double ValueOf() const; ///< Converts a Date value to a double primitive.
- };
- #endif
- /// A JavaScript string or symbol value (that can be used as a property name).
- class Name : public Value {
- public:
- Name(); ///< Creates a new _empty_ Name instance.
- Name(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- };
- /// A JavaScript string value.
- class String : public Name {
- public:
- /// Creates a new String value from a UTF-8 encoded C++ string.
- static String New(napi_env env, ///< Node-API environment
- const std::string& value ///< UTF-8 encoded C++ string
- );
- /// Creates a new String value from a UTF-16 encoded C++ string.
- static String New(napi_env env, ///< Node-API environment
- const std::u16string& value ///< UTF-16 encoded C++ string
- );
- /// Creates a new String value from a UTF-8 encoded C string.
- static String New(
- napi_env env, ///< Node-API environment
- const char* value ///< UTF-8 encoded null-terminated C string
- );
- /// Creates a new String value from a UTF-16 encoded C string.
- static String New(
- napi_env env, ///< Node-API environment
- const char16_t* value ///< UTF-16 encoded null-terminated C string
- );
- /// Creates a new String value from a UTF-8 encoded C string with specified
- /// length.
- static String New(napi_env env, ///< Node-API environment
- const char* value, ///< UTF-8 encoded C string (not
- ///< necessarily null-terminated)
- size_t length ///< length of the string in bytes
- );
- /// Creates a new String value from a UTF-16 encoded C string with specified
- /// length.
- static String New(
- napi_env env, ///< Node-API environment
- const char16_t* value, ///< UTF-16 encoded C string (not necessarily
- ///< null-terminated)
- size_t length ///< Length of the string in 2-byte code units
- );
- /// Creates a new String based on the original object's type.
- ///
- /// `value` may be any of:
- /// - const char* (encoded using UTF-8, null-terminated)
- /// - const char16_t* (encoded using UTF-16-LE, null-terminated)
- /// - std::string (encoded using UTF-8)
- /// - std::u16string
- template <typename T>
- static String From(napi_env env, const T& value);
- String(); ///< Creates a new _empty_ String instance.
- String(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- operator std::string()
- const; ///< Converts a String value to a UTF-8 encoded C++ string.
- operator std::u16string()
- const; ///< Converts a String value to a UTF-16 encoded C++ string.
- std::string Utf8Value()
- const; ///< Converts a String value to a UTF-8 encoded C++ string.
- std::u16string Utf16Value()
- const; ///< Converts a String value to a UTF-16 encoded C++ string.
- };
- /// A JavaScript symbol value.
- class Symbol : public Name {
- public:
- /// Creates a new Symbol value with an optional description.
- static Symbol New(
- napi_env env, ///< Node-API environment
- const char* description =
- nullptr ///< Optional UTF-8 encoded null-terminated C string
- /// describing the symbol
- );
- /// Creates a new Symbol value with a description.
- static Symbol New(
- napi_env env, ///< Node-API environment
- const std::string&
- description ///< UTF-8 encoded C++ string describing the symbol
- );
- /// Creates a new Symbol value with a description.
- static Symbol New(napi_env env, ///< Node-API environment
- String description ///< String value describing the symbol
- );
- /// Creates a new Symbol value with a description.
- static Symbol New(
- napi_env env, ///< Node-API environment
- napi_value description ///< String value describing the symbol
- );
- /// Get a public Symbol (e.g. Symbol.iterator).
- static MaybeOrValue<Symbol> WellKnown(napi_env, const std::string& name);
- // Create a symbol in the global registry, UTF-8 Encoded cpp string
- static MaybeOrValue<Symbol> For(napi_env env, const std::string& description);
- // Create a symbol in the global registry, C style string (null terminated)
- static MaybeOrValue<Symbol> For(napi_env env, const char* description);
- // Create a symbol in the global registry, String value describing the symbol
- static MaybeOrValue<Symbol> For(napi_env env, String description);
- // Create a symbol in the global registry, napi_value describing the symbol
- static MaybeOrValue<Symbol> For(napi_env env, napi_value description);
- Symbol(); ///< Creates a new _empty_ Symbol instance.
- Symbol(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- };
- /// A JavaScript object value.
- class Object : public Value {
- public:
- /// Enables property and element assignments using indexing syntax.
- ///
- /// This is a convenient helper to get and set object properties. As
- /// getting and setting object properties may throw with JavaScript
- /// exceptions, it is notable that these operations may fail.
- /// When NODE_ADDON_API_ENABLE_MAYBE is defined, the process will abort
- /// on JavaScript exceptions.
- ///
- /// Example:
- ///
- /// Napi::Value propertyValue = object1['A'];
- /// object2['A'] = propertyValue;
- /// Napi::Value elementValue = array[0];
- /// array[1] = elementValue;
- template <typename Key>
- class PropertyLValue {
- public:
- /// Converts an L-value to a value.
- operator Value() const;
- /// Assigns a value to the property. The type of value can be
- /// anything supported by `Object::Set`.
- template <typename ValueType>
- PropertyLValue& operator=(ValueType value);
- private:
- PropertyLValue() = delete;
- PropertyLValue(Object object, Key key);
- napi_env _env;
- napi_value _object;
- Key _key;
- friend class Napi::Object;
- };
- /// Creates a new Object value.
- static Object New(napi_env env ///< Node-API environment
- );
- Object(); ///< Creates a new _empty_ Object instance.
- Object(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- /// Gets or sets a named property.
- PropertyLValue<std::string> operator[](
- const char* utf8name ///< UTF-8 encoded null-terminated property name
- );
- /// Gets or sets a named property.
- PropertyLValue<std::string> operator[](
- const std::string& utf8name ///< UTF-8 encoded property name
- );
- /// Gets or sets an indexed property or array element.
- PropertyLValue<uint32_t> operator[](
- uint32_t index /// Property / element index
- );
- /// Gets or sets an indexed property or array element.
- PropertyLValue<Value> operator[](Value index /// Property / element index
- ) const;
- /// Gets a named property.
- MaybeOrValue<Value> operator[](
- const char* utf8name ///< UTF-8 encoded null-terminated property name
- ) const;
- /// Gets a named property.
- MaybeOrValue<Value> operator[](
- const std::string& utf8name ///< UTF-8 encoded property name
- ) const;
- /// Gets an indexed property or array element.
- MaybeOrValue<Value> operator[](uint32_t index ///< Property / element index
- ) const;
- /// Checks whether a property is present.
- MaybeOrValue<bool> Has(napi_value key ///< Property key primitive
- ) const;
- /// Checks whether a property is present.
- MaybeOrValue<bool> Has(Value key ///< Property key
- ) const;
- /// Checks whether a named property is present.
- MaybeOrValue<bool> Has(
- const char* utf8name ///< UTF-8 encoded null-terminated property name
- ) const;
- /// Checks whether a named property is present.
- MaybeOrValue<bool> Has(
- const std::string& utf8name ///< UTF-8 encoded property name
- ) const;
- /// Checks whether a own property is present.
- MaybeOrValue<bool> HasOwnProperty(napi_value key ///< Property key primitive
- ) const;
- /// Checks whether a own property is present.
- MaybeOrValue<bool> HasOwnProperty(Value key ///< Property key
- ) const;
- /// Checks whether a own property is present.
- MaybeOrValue<bool> HasOwnProperty(
- const char* utf8name ///< UTF-8 encoded null-terminated property name
- ) const;
- /// Checks whether a own property is present.
- MaybeOrValue<bool> HasOwnProperty(
- const std::string& utf8name ///< UTF-8 encoded property name
- ) const;
- /// Gets a property.
- MaybeOrValue<Value> Get(napi_value key ///< Property key primitive
- ) const;
- /// Gets a property.
- MaybeOrValue<Value> Get(Value key ///< Property key
- ) const;
- /// Gets a named property.
- MaybeOrValue<Value> Get(
- const char* utf8name ///< UTF-8 encoded null-terminated property name
- ) const;
- /// Gets a named property.
- MaybeOrValue<Value> Get(
- const std::string& utf8name ///< UTF-8 encoded property name
- ) const;
- /// Sets a property.
- template <typename ValueType>
- MaybeOrValue<bool> Set(napi_value key, ///< Property key primitive
- const ValueType& value ///< Property value primitive
- ) const;
- /// Sets a property.
- template <typename ValueType>
- MaybeOrValue<bool> Set(Value key, ///< Property key
- const ValueType& value ///< Property value
- ) const;
- /// Sets a named property.
- template <typename ValueType>
- MaybeOrValue<bool> Set(
- const char* utf8name, ///< UTF-8 encoded null-terminated property name
- const ValueType& value) const;
- /// Sets a named property.
- template <typename ValueType>
- MaybeOrValue<bool> Set(
- const std::string& utf8name, ///< UTF-8 encoded property name
- const ValueType& value ///< Property value primitive
- ) const;
- /// Delete property.
- MaybeOrValue<bool> Delete(napi_value key ///< Property key primitive
- ) const;
- /// Delete property.
- MaybeOrValue<bool> Delete(Value key ///< Property key
- ) const;
- /// Delete property.
- MaybeOrValue<bool> Delete(
- const char* utf8name ///< UTF-8 encoded null-terminated property name
- ) const;
- /// Delete property.
- MaybeOrValue<bool> Delete(
- const std::string& utf8name ///< UTF-8 encoded property name
- ) const;
- /// Checks whether an indexed property is present.
- MaybeOrValue<bool> Has(uint32_t index ///< Property / element index
- ) const;
- /// Gets an indexed property or array element.
- MaybeOrValue<Value> Get(uint32_t index ///< Property / element index
- ) const;
- /// Sets an indexed property or array element.
- template <typename ValueType>
- MaybeOrValue<bool> Set(uint32_t index, ///< Property / element index
- const ValueType& value ///< Property value primitive
- ) const;
- /// Deletes an indexed property or array element.
- MaybeOrValue<bool> Delete(uint32_t index ///< Property / element index
- ) const;
- /// This operation can fail in case of Proxy.[[OwnPropertyKeys]] and
- /// Proxy.[[GetOwnProperty]] calling into JavaScript. See:
- /// -
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-ownpropertykeys
- /// -
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-getownproperty-p
- MaybeOrValue<Array> GetPropertyNames() const; ///< Get all property names
- /// Defines a property on the object.
- ///
- /// This operation can fail in case of Proxy.[[DefineOwnProperty]] calling
- /// into JavaScript. See
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-defineownproperty-p-desc
- MaybeOrValue<bool> DefineProperty(
- const PropertyDescriptor&
- property ///< Descriptor for the property to be defined
- ) const;
- /// Defines properties on the object.
- ///
- /// This operation can fail in case of Proxy.[[DefineOwnProperty]] calling
- /// into JavaScript. See
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-defineownproperty-p-desc
- MaybeOrValue<bool> DefineProperties(
- const std::initializer_list<PropertyDescriptor>& properties
- ///< List of descriptors for the properties to be defined
- ) const;
- /// Defines properties on the object.
- ///
- /// This operation can fail in case of Proxy.[[DefineOwnProperty]] calling
- /// into JavaScript. See
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-defineownproperty-p-desc
- MaybeOrValue<bool> DefineProperties(
- const std::vector<PropertyDescriptor>& properties
- ///< Vector of descriptors for the properties to be defined
- ) const;
- /// Checks if an object is an instance created by a constructor function.
- ///
- /// This is equivalent to the JavaScript `instanceof` operator.
- ///
- /// This operation can fail in case of Proxy.[[GetPrototypeOf]] calling into
- /// JavaScript.
- /// See
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-getprototypeof
- MaybeOrValue<bool> InstanceOf(
- const Function& constructor ///< Constructor function
- ) const;
- template <typename Finalizer, typename T>
- inline void AddFinalizer(Finalizer finalizeCallback, T* data) const;
- template <typename Finalizer, typename T, typename Hint>
- inline void AddFinalizer(Finalizer finalizeCallback,
- T* data,
- Hint* finalizeHint) const;
- #ifdef NAPI_CPP_EXCEPTIONS
- class const_iterator;
- inline const_iterator begin() const;
- inline const_iterator end() const;
- class iterator;
- inline iterator begin();
- inline iterator end();
- #endif // NAPI_CPP_EXCEPTIONS
- #if NAPI_VERSION >= 8
- /// This operation can fail in case of Proxy.[[GetPrototypeOf]] calling into
- /// JavaScript.
- /// See
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-getprototypeof
- MaybeOrValue<bool> Freeze() const;
- /// This operation can fail in case of Proxy.[[GetPrototypeOf]] calling into
- /// JavaScript.
- /// See
- /// https://tc39.es/ecma262/#sec-proxy-object-internal-methods-and-internal-slots-getprototypeof
- MaybeOrValue<bool> Seal() const;
- #endif // NAPI_VERSION >= 8
- };
- template <typename T>
- class External : public Value {
- public:
- static External New(napi_env env, T* data);
- // Finalizer must implement `void operator()(Env env, T* data)`.
- template <typename Finalizer>
- static External New(napi_env env, T* data, Finalizer finalizeCallback);
- // Finalizer must implement `void operator()(Env env, T* data, Hint* hint)`.
- template <typename Finalizer, typename Hint>
- static External New(napi_env env,
- T* data,
- Finalizer finalizeCallback,
- Hint* finalizeHint);
- External();
- External(napi_env env, napi_value value);
- T* Data() const;
- };
- class Array : public Object {
- public:
- static Array New(napi_env env);
- static Array New(napi_env env, size_t length);
- Array();
- Array(napi_env env, napi_value value);
- uint32_t Length() const;
- };
- #ifdef NAPI_CPP_EXCEPTIONS
- class Object::const_iterator {
- private:
- enum class Type { BEGIN, END };
- inline const_iterator(const Object* object, const Type type);
- public:
- inline const_iterator& operator++();
- inline bool operator==(const const_iterator& other) const;
- inline bool operator!=(const const_iterator& other) const;
- inline const std::pair<Value, Object::PropertyLValue<Value>> operator*()
- const;
- private:
- const Napi::Object* _object;
- Array _keys;
- uint32_t _index;
- friend class Object;
- };
- class Object::iterator {
- private:
- enum class Type { BEGIN, END };
- inline iterator(Object* object, const Type type);
- public:
- inline iterator& operator++();
- inline bool operator==(const iterator& other) const;
- inline bool operator!=(const iterator& other) const;
- inline std::pair<Value, Object::PropertyLValue<Value>> operator*();
- private:
- Napi::Object* _object;
- Array _keys;
- uint32_t _index;
- friend class Object;
- };
- #endif // NAPI_CPP_EXCEPTIONS
- /// A JavaScript array buffer value.
- class ArrayBuffer : public Object {
- public:
- /// Creates a new ArrayBuffer instance over a new automatically-allocated
- /// buffer.
- static ArrayBuffer New(
- napi_env env, ///< Node-API environment
- size_t byteLength ///< Length of the buffer to be allocated, in bytes
- );
- /// Creates a new ArrayBuffer instance, using an external buffer with
- /// specified byte length.
- static ArrayBuffer New(
- napi_env env, ///< Node-API environment
- void* externalData, ///< Pointer to the external buffer to be used by
- ///< the array
- size_t byteLength ///< Length of the external buffer to be used by the
- ///< array, in bytes
- );
- /// Creates a new ArrayBuffer instance, using an external buffer with
- /// specified byte length.
- template <typename Finalizer>
- static ArrayBuffer New(
- napi_env env, ///< Node-API environment
- void* externalData, ///< Pointer to the external buffer to be used by
- ///< the array
- size_t byteLength, ///< Length of the external buffer to be used by the
- ///< array,
- /// in bytes
- Finalizer finalizeCallback ///< Function to be called when the array
- ///< buffer is destroyed;
- /// must implement `void operator()(Env env,
- /// void* externalData)`
- );
- /// Creates a new ArrayBuffer instance, using an external buffer with
- /// specified byte length.
- template <typename Finalizer, typename Hint>
- static ArrayBuffer New(
- napi_env env, ///< Node-API environment
- void* externalData, ///< Pointer to the external buffer to be used by
- ///< the array
- size_t byteLength, ///< Length of the external buffer to be used by the
- ///< array,
- /// in bytes
- Finalizer finalizeCallback, ///< Function to be called when the array
- ///< buffer is destroyed;
- /// must implement `void operator()(Env
- /// env, void* externalData, Hint* hint)`
- Hint* finalizeHint ///< Hint (second parameter) to be passed to the
- ///< finalize callback
- );
- ArrayBuffer(); ///< Creates a new _empty_ ArrayBuffer instance.
- ArrayBuffer(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- void* Data(); ///< Gets a pointer to the data buffer.
- size_t ByteLength(); ///< Gets the length of the array buffer in bytes.
- #if NAPI_VERSION >= 7
- bool IsDetached() const;
- void Detach();
- #endif // NAPI_VERSION >= 7
- };
- /// A JavaScript typed-array value with unknown array type.
- ///
- /// For type-specific operations, cast to a `TypedArrayOf<T>` instance using the
- /// `As()` method:
- ///
- /// Napi::TypedArray array = ...
- /// if (t.TypedArrayType() == napi_int32_array) {
- /// Napi::Int32Array int32Array = t.As<Napi::Int32Array>();
- /// }
- class TypedArray : public Object {
- public:
- TypedArray(); ///< Creates a new _empty_ TypedArray instance.
- TypedArray(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- napi_typedarray_type TypedArrayType()
- const; ///< Gets the type of this typed-array.
- Napi::ArrayBuffer ArrayBuffer() const; ///< Gets the backing array buffer.
- uint8_t ElementSize()
- const; ///< Gets the size in bytes of one element in the array.
- size_t ElementLength() const; ///< Gets the number of elements in the array.
- size_t ByteOffset()
- const; ///< Gets the offset into the buffer where the array starts.
- size_t ByteLength() const; ///< Gets the length of the array in bytes.
- protected:
- /// !cond INTERNAL
- napi_typedarray_type _type;
- size_t _length;
- TypedArray(napi_env env,
- napi_value value,
- napi_typedarray_type type,
- size_t length);
- template <typename T>
- static
- #if defined(NAPI_HAS_CONSTEXPR)
- constexpr
- #endif
- napi_typedarray_type
- TypedArrayTypeForPrimitiveType() {
- return std::is_same<T, int8_t>::value ? napi_int8_array
- : std::is_same<T, uint8_t>::value ? napi_uint8_array
- : std::is_same<T, int16_t>::value ? napi_int16_array
- : std::is_same<T, uint16_t>::value ? napi_uint16_array
- : std::is_same<T, int32_t>::value ? napi_int32_array
- : std::is_same<T, uint32_t>::value ? napi_uint32_array
- : std::is_same<T, float>::value ? napi_float32_array
- : std::is_same<T, double>::value ? napi_float64_array
- #if NAPI_VERSION > 5
- : std::is_same<T, int64_t>::value ? napi_bigint64_array
- : std::is_same<T, uint64_t>::value ? napi_biguint64_array
- #endif // NAPI_VERSION > 5
- : napi_int8_array;
- }
- /// !endcond
- };
- /// A JavaScript typed-array value with known array type.
- ///
- /// Note while it is possible to create and access Uint8 "clamped" arrays using
- /// this class, the _clamping_ behavior is only applied in JavaScript.
- template <typename T>
- class TypedArrayOf : public TypedArray {
- public:
- /// Creates a new TypedArray instance over a new automatically-allocated array
- /// buffer.
- ///
- /// The array type parameter can normally be omitted (because it is inferred
- /// from the template parameter T), except when creating a "clamped" array:
- ///
- /// Uint8Array::New(env, length, napi_uint8_clamped_array)
- static TypedArrayOf New(
- napi_env env, ///< Node-API environment
- size_t elementLength, ///< Length of the created array, as a number of
- ///< elements
- #if defined(NAPI_HAS_CONSTEXPR)
- napi_typedarray_type type =
- TypedArray::TypedArrayTypeForPrimitiveType<T>()
- #else
- napi_typedarray_type type
- #endif
- ///< Type of array, if different from the default array type for the
- ///< template parameter T.
- );
- /// Creates a new TypedArray instance over a provided array buffer.
- ///
- /// The array type parameter can normally be omitted (because it is inferred
- /// from the template parameter T), except when creating a "clamped" array:
- ///
- /// Uint8Array::New(env, length, buffer, 0, napi_uint8_clamped_array)
- static TypedArrayOf New(
- napi_env env, ///< Node-API environment
- size_t elementLength, ///< Length of the created array, as a number of
- ///< elements
- Napi::ArrayBuffer arrayBuffer, ///< Backing array buffer instance to use
- size_t bufferOffset, ///< Offset into the array buffer where the
- ///< typed-array starts
- #if defined(NAPI_HAS_CONSTEXPR)
- napi_typedarray_type type =
- TypedArray::TypedArrayTypeForPrimitiveType<T>()
- #else
- napi_typedarray_type type
- #endif
- ///< Type of array, if different from the default array type for the
- ///< template parameter T.
- );
- TypedArrayOf(); ///< Creates a new _empty_ TypedArrayOf instance.
- TypedArrayOf(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- T& operator[](size_t index); ///< Gets or sets an element in the array.
- const T& operator[](size_t index) const; ///< Gets an element in the array.
- /// Gets a pointer to the array's backing buffer.
- ///
- /// This is not necessarily the same as the `ArrayBuffer::Data()` pointer,
- /// because the typed-array may have a non-zero `ByteOffset()` into the
- /// `ArrayBuffer`.
- T* Data();
- /// Gets a pointer to the array's backing buffer.
- ///
- /// This is not necessarily the same as the `ArrayBuffer::Data()` pointer,
- /// because the typed-array may have a non-zero `ByteOffset()` into the
- /// `ArrayBuffer`.
- const T* Data() const;
- private:
- T* _data;
- TypedArrayOf(napi_env env,
- napi_value value,
- napi_typedarray_type type,
- size_t length,
- T* data);
- };
- /// The DataView provides a low-level interface for reading/writing multiple
- /// number types in an ArrayBuffer irrespective of the platform's endianness.
- class DataView : public Object {
- public:
- static DataView New(napi_env env, Napi::ArrayBuffer arrayBuffer);
- static DataView New(napi_env env,
- Napi::ArrayBuffer arrayBuffer,
- size_t byteOffset);
- static DataView New(napi_env env,
- Napi::ArrayBuffer arrayBuffer,
- size_t byteOffset,
- size_t byteLength);
- DataView(); ///< Creates a new _empty_ DataView instance.
- DataView(napi_env env,
- napi_value value); ///< Wraps a Node-API value primitive.
- Napi::ArrayBuffer ArrayBuffer() const; ///< Gets the backing array buffer.
- size_t ByteOffset()
- const; ///< Gets the offset into the buffer where the array starts.
- size_t ByteLength() const; ///< Gets the length of the array in bytes.
- void* Data() const;
- float GetFloat32(size_t byteOffset) const;
- double GetFloat64(size_t byteOffset) const;
- int8_t GetInt8(size_t byteOffset) const;
- int16_t GetInt16(size_t byteOffset) const;
- int32_t GetInt32(size_t byteOffset) const;
- uint8_t GetUint8(size_t byteOffset) const;
- uint16_t GetUint16(size_t byteOffset) const;
- uint32_t GetUint32(size_t byteOffset) const;
- void SetFloat32(size_t byteOffset, float value) const;
- void SetFloat64(size_t byteOffset, double value) const;
- void SetInt8(size_t byteOffset, int8_t value) const;
- void SetInt16(size_t byteOffset, int16_t value) const;
- void SetInt32(size_t byteOffset, int32_t value) const;
- void SetUint8(size_t byteOffset, uint8_t value) const;
- void SetUint16(size_t byteOffset, uint16_t value) const;
- void SetUint32(size_t byteOffset, uint32_t value) const;
- private:
- template <typename T>
- T ReadData(size_t byteOffset) const;
- template <typename T>
- void WriteData(size_t byteOffset, T value) const;
- void* _data;
- size_t _length;
- };
- class Function : public Object {
- public:
- using VoidCallback = void (*)(const CallbackInfo& info);
- using Callback = Value (*)(const CallbackInfo& info);
- template <VoidCallback cb>
- static Function New(napi_env env,
- const char* utf8name = nullptr,
- void* data = nullptr);
- template <Callback cb>
- static Function New(napi_env env,
- const char* utf8name = nullptr,
- void* data = nullptr);
- template <VoidCallback cb>
- static Function New(napi_env env,
- const std::string& utf8name,
- void* data = nullptr);
- template <Callback cb>
- static Function New(napi_env env,
- const std::string& utf8name,
- void* data = nullptr);
- /// Callable must implement operator() accepting a const CallbackInfo&
- /// and return either void or Value.
- template <typename Callable>
- static Function New(napi_env env,
- Callable cb,
- const char* utf8name = nullptr,
- void* data = nullptr);
- /// Callable must implement operator() accepting a const CallbackInfo&
- /// and return either void or Value.
- template <typename Callable>
- static Function New(napi_env env,
- Callable cb,
- const std::string& utf8name,
- void* data = nullptr);
- Function();
- Function(napi_env env, napi_value value);
- MaybeOrValue<Value> operator()(
- const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Value> Call(const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Value> Call(const std::vector<napi_value>& args) const;
- MaybeOrValue<Value> Call(const std::vector<Value>& args) const;
- MaybeOrValue<Value> Call(size_t argc, const napi_value* args) const;
- MaybeOrValue<Value> Call(napi_value recv,
- const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Value> Call(napi_value recv,
- const std::vector<napi_value>& args) const;
- MaybeOrValue<Value> Call(napi_value recv,
- const std::vector<Value>& args) const;
- MaybeOrValue<Value> Call(napi_value recv,
- size_t argc,
- const napi_value* args) const;
- MaybeOrValue<Value> MakeCallback(
- napi_value recv,
- const std::initializer_list<napi_value>& args,
- napi_async_context context = nullptr) const;
- MaybeOrValue<Value> MakeCallback(napi_value recv,
- const std::vector<napi_value>& args,
- napi_async_context context = nullptr) const;
- MaybeOrValue<Value> MakeCallback(napi_value recv,
- size_t argc,
- const napi_value* args,
- napi_async_context context = nullptr) const;
- MaybeOrValue<Object> New(const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Object> New(const std::vector<napi_value>& args) const;
- MaybeOrValue<Object> New(size_t argc, const napi_value* args) const;
- };
- class Promise : public Object {
- public:
- class Deferred {
- public:
- static Deferred New(napi_env env);
- Deferred(napi_env env);
- Napi::Promise Promise() const;
- Napi::Env Env() const;
- void Resolve(napi_value value) const;
- void Reject(napi_value value) const;
- private:
- napi_env _env;
- napi_deferred _deferred;
- napi_value _promise;
- };
- Promise(napi_env env, napi_value value);
- };
- template <typename T>
- class Buffer : public Uint8Array {
- public:
- static Buffer<T> New(napi_env env, size_t length);
- static Buffer<T> New(napi_env env, T* data, size_t length);
- // Finalizer must implement `void operator()(Env env, T* data)`.
- template <typename Finalizer>
- static Buffer<T> New(napi_env env,
- T* data,
- size_t length,
- Finalizer finalizeCallback);
- // Finalizer must implement `void operator()(Env env, T* data, Hint* hint)`.
- template <typename Finalizer, typename Hint>
- static Buffer<T> New(napi_env env,
- T* data,
- size_t length,
- Finalizer finalizeCallback,
- Hint* finalizeHint);
- static Buffer<T> Copy(napi_env env, const T* data, size_t length);
- Buffer();
- Buffer(napi_env env, napi_value value);
- size_t Length() const;
- T* Data() const;
- private:
- mutable size_t _length;
- mutable T* _data;
- Buffer(napi_env env, napi_value value, size_t length, T* data);
- void EnsureInfo() const;
- };
- /// Holds a counted reference to a value; initially a weak reference unless
- /// otherwise specified, may be changed to/from a strong reference by adjusting
- /// the refcount.
- ///
- /// The referenced value is not immediately destroyed when the reference count
- /// is zero; it is merely then eligible for garbage-collection if there are no
- /// other references to the value.
- template <typename T>
- class Reference {
- public:
- static Reference<T> New(const T& value, uint32_t initialRefcount = 0);
- Reference();
- Reference(napi_env env, napi_ref ref);
- ~Reference();
- // A reference can be moved but cannot be copied.
- Reference(Reference<T>&& other);
- Reference<T>& operator=(Reference<T>&& other);
- NAPI_DISALLOW_ASSIGN(Reference<T>)
- operator napi_ref() const;
- bool operator==(const Reference<T>& other) const;
- bool operator!=(const Reference<T>& other) const;
- Napi::Env Env() const;
- bool IsEmpty() const;
- // Note when getting the value of a Reference it is usually correct to do so
- // within a HandleScope so that the value handle gets cleaned up efficiently.
- T Value() const;
- uint32_t Ref() const;
- uint32_t Unref() const;
- void Reset();
- void Reset(const T& value, uint32_t refcount = 0);
- // Call this on a reference that is declared as static data, to prevent its
- // destructor from running at program shutdown time, which would attempt to
- // reset the reference when the environment is no longer valid. Avoid using
- // this if at all possible. If you do need to use static data, MAKE SURE to
- // warn your users that your addon is NOT threadsafe.
- void SuppressDestruct();
- protected:
- Reference(const Reference<T>&);
- /// !cond INTERNAL
- napi_env _env;
- napi_ref _ref;
- /// !endcond
- private:
- bool _suppressDestruct;
- };
- class ObjectReference : public Reference<Object> {
- public:
- ObjectReference();
- ObjectReference(napi_env env, napi_ref ref);
- // A reference can be moved but cannot be copied.
- ObjectReference(Reference<Object>&& other);
- ObjectReference& operator=(Reference<Object>&& other);
- ObjectReference(ObjectReference&& other);
- ObjectReference& operator=(ObjectReference&& other);
- NAPI_DISALLOW_ASSIGN(ObjectReference)
- MaybeOrValue<Napi::Value> Get(const char* utf8name) const;
- MaybeOrValue<Napi::Value> Get(const std::string& utf8name) const;
- MaybeOrValue<bool> Set(const char* utf8name, napi_value value) const;
- MaybeOrValue<bool> Set(const char* utf8name, Napi::Value value) const;
- MaybeOrValue<bool> Set(const char* utf8name, const char* utf8value) const;
- MaybeOrValue<bool> Set(const char* utf8name, bool boolValue) const;
- MaybeOrValue<bool> Set(const char* utf8name, double numberValue) const;
- MaybeOrValue<bool> Set(const std::string& utf8name, napi_value value) const;
- MaybeOrValue<bool> Set(const std::string& utf8name, Napi::Value value) const;
- MaybeOrValue<bool> Set(const std::string& utf8name,
- std::string& utf8value) const;
- MaybeOrValue<bool> Set(const std::string& utf8name, bool boolValue) const;
- MaybeOrValue<bool> Set(const std::string& utf8name, double numberValue) const;
- MaybeOrValue<Napi::Value> Get(uint32_t index) const;
- MaybeOrValue<bool> Set(uint32_t index, const napi_value value) const;
- MaybeOrValue<bool> Set(uint32_t index, const Napi::Value value) const;
- MaybeOrValue<bool> Set(uint32_t index, const char* utf8value) const;
- MaybeOrValue<bool> Set(uint32_t index, const std::string& utf8value) const;
- MaybeOrValue<bool> Set(uint32_t index, bool boolValue) const;
- MaybeOrValue<bool> Set(uint32_t index, double numberValue) const;
- protected:
- ObjectReference(const ObjectReference&);
- };
- class FunctionReference : public Reference<Function> {
- public:
- FunctionReference();
- FunctionReference(napi_env env, napi_ref ref);
- // A reference can be moved but cannot be copied.
- FunctionReference(Reference<Function>&& other);
- FunctionReference& operator=(Reference<Function>&& other);
- FunctionReference(FunctionReference&& other);
- FunctionReference& operator=(FunctionReference&& other);
- NAPI_DISALLOW_ASSIGN_COPY(FunctionReference)
- MaybeOrValue<Napi::Value> operator()(
- const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Napi::Value> Call(
- const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Napi::Value> Call(const std::vector<napi_value>& args) const;
- MaybeOrValue<Napi::Value> Call(
- napi_value recv, const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Napi::Value> Call(napi_value recv,
- const std::vector<napi_value>& args) const;
- MaybeOrValue<Napi::Value> Call(napi_value recv,
- size_t argc,
- const napi_value* args) const;
- MaybeOrValue<Napi::Value> MakeCallback(
- napi_value recv,
- const std::initializer_list<napi_value>& args,
- napi_async_context context = nullptr) const;
- MaybeOrValue<Napi::Value> MakeCallback(
- napi_value recv,
- const std::vector<napi_value>& args,
- napi_async_context context = nullptr) const;
- MaybeOrValue<Napi::Value> MakeCallback(
- napi_value recv,
- size_t argc,
- const napi_value* args,
- napi_async_context context = nullptr) const;
- MaybeOrValue<Object> New(const std::initializer_list<napi_value>& args) const;
- MaybeOrValue<Object> New(const std::vector<napi_value>& args) const;
- };
- // Shortcuts to creating a new reference with inferred type and refcount = 0.
- template <typename T>
- Reference<T> Weak(T value);
- ObjectReference Weak(Object value);
- FunctionReference Weak(Function value);
- // Shortcuts to creating a new reference with inferred type and refcount = 1.
- template <typename T>
- Reference<T> Persistent(T value);
- ObjectReference Persistent(Object value);
- FunctionReference Persistent(Function value);
- /// A persistent reference to a JavaScript error object. Use of this class
- /// depends somewhat on whether C++ exceptions are enabled at compile time.
- ///
- /// ### Handling Errors With C++ Exceptions
- ///
- /// If C++ exceptions are enabled, then the `Error` class extends
- /// `std::exception` and enables integrated error-handling for C++ exceptions
- /// and JavaScript exceptions.
- ///
- /// If a Node-API call fails without executing any JavaScript code (for
- /// example due to an invalid argument), then the Node-API wrapper
- /// automatically converts and throws the error as a C++ exception of type
- /// `Napi::Error`. Or if a JavaScript function called by C++ code via Node-API
- /// throws a JavaScript exception, then the Node-API wrapper automatically
- /// converts and throws it as a C++ exception of type `Napi::Error`.
- ///
- /// If a C++ exception of type `Napi::Error` escapes from a Node-API C++
- /// callback, then the Node-API wrapper automatically converts and throws it
- /// as a JavaScript exception. Therefore, catching a C++ exception of type
- /// `Napi::Error` prevents a JavaScript exception from being thrown.
- ///
- /// #### Example 1A - Throwing a C++ exception:
- ///
- /// Napi::Env env = ...
- /// throw Napi::Error::New(env, "Example exception");
- ///
- /// Following C++ statements will not be executed. The exception will bubble
- /// up as a C++ exception of type `Napi::Error`, until it is either caught
- /// while still in C++, or else automatically propataged as a JavaScript
- /// exception when the callback returns to JavaScript.
- ///
- /// #### Example 2A - Propagating a Node-API C++ exception:
- ///
- /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
- /// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
- ///
- /// Following C++ statements will not be executed. The exception will bubble
- /// up as a C++ exception of type `Napi::Error`, until it is either caught
- /// while still in C++, or else automatically propagated as a JavaScript
- /// exception when the callback returns to JavaScript.
- ///
- /// #### Example 3A - Handling a Node-API C++ exception:
- ///
- /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
- /// Napi::Value result;
- /// try {
- /// result = jsFunctionThatThrows({ arg1, arg2 });
- /// } catch (const Napi::Error& e) {
- /// cerr << "Caught JavaScript exception: " + e.what();
- /// }
- ///
- /// Since the exception was caught here, it will not be propagated as a
- /// JavaScript exception.
- ///
- /// ### Handling Errors Without C++ Exceptions
- ///
- /// If C++ exceptions are disabled (by defining `NAPI_DISABLE_CPP_EXCEPTIONS`)
- /// then this class does not extend `std::exception`, and APIs in the `Napi`
- /// namespace do not throw C++ exceptions when they fail. Instead, they raise
- /// _pending_ JavaScript exceptions and return _empty_ `Value`s. Calling code
- /// should check `Value::IsEmpty()` before attempting to use a returned value,
- /// and may use methods on the `Env` class to check for, get, and clear a
- /// pending JavaScript exception. If the pending exception is not cleared, it
- /// will be thrown when the native callback returns to JavaScript.
- ///
- /// #### Example 1B - Throwing a JS exception
- ///
- /// Napi::Env env = ...
- /// Napi::Error::New(env, "Example
- /// exception").ThrowAsJavaScriptException(); return;
- ///
- /// After throwing a JS exception, the code should generally return
- /// immediately from the native callback, after performing any necessary
- /// cleanup.
- ///
- /// #### Example 2B - Propagating a Node-API JS exception:
- ///
- /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
- /// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
- /// if (result.IsEmpty()) return;
- ///
- /// An empty value result from a Node-API call indicates an error occurred,
- /// and a JavaScript exception is pending. To let the exception propagate, the
- /// code should generally return immediately from the native callback, after
- /// performing any necessary cleanup.
- ///
- /// #### Example 3B - Handling a Node-API JS exception:
- ///
- /// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
- /// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
- /// if (result.IsEmpty()) {
- /// Napi::Error e = env.GetAndClearPendingException();
- /// cerr << "Caught JavaScript exception: " + e.Message();
- /// }
- ///
- /// Since the exception was cleared here, it will not be propagated as a
- /// JavaScript exception after the native callback returns.
- class Error : public ObjectReference
- #ifdef NAPI_CPP_EXCEPTIONS
- ,
- public std::exception
- #endif // NAPI_CPP_EXCEPTIONS
- {
- public:
- static Error New(napi_env env);
- static Error New(napi_env env, const char* message);
- static Error New(napi_env env, const std::string& message);
- static NAPI_NO_RETURN void Fatal(const char* location, const char* message);
- Error();
- Error(napi_env env, napi_value value);
- // An error can be moved or copied.
- Error(Error&& other);
- Error& operator=(Error&& other);
- Error(const Error&);
- Error& operator=(const Error&);
- const std::string& Message() const NAPI_NOEXCEPT;
- void ThrowAsJavaScriptException() const;
- Object Value() const;
- #ifdef NAPI_CPP_EXCEPTIONS
- const char* what() const NAPI_NOEXCEPT override;
- #endif // NAPI_CPP_EXCEPTIONS
- protected:
- /// !cond INTERNAL
- using create_error_fn = napi_status (*)(napi_env envb,
- napi_value code,
- napi_value msg,
- napi_value* result);
- template <typename TError>
- static TError New(napi_env env,
- const char* message,
- size_t length,
- create_error_fn create_error);
- /// !endcond
- private:
- static inline const char* ERROR_WRAP_VALUE() NAPI_NOEXCEPT;
- mutable std::string _message;
- };
- class TypeError : public Error {
- public:
- static TypeError New(napi_env env, const char* message);
- static TypeError New(napi_env env, const std::string& message);
- TypeError();
- TypeError(napi_env env, napi_value value);
- };
- class RangeError : public Error {
- public:
- static RangeError New(napi_env env, const char* message);
- static RangeError New(napi_env env, const std::string& message);
- RangeError();
- RangeError(napi_env env, napi_value value);
- };
- class CallbackInfo {
- public:
- CallbackInfo(napi_env env, napi_callback_info info);
- ~CallbackInfo();
- // Disallow copying to prevent multiple free of _dynamicArgs
- NAPI_DISALLOW_ASSIGN_COPY(CallbackInfo)
- Napi::Env Env() const;
- Value NewTarget() const;
- bool IsConstructCall() const;
- size_t Length() const;
- const Value operator[](size_t index) const;
- Value This() const;
- void* Data() const;
- void SetData(void* data);
- operator napi_callback_info() const;
- private:
- const size_t _staticArgCount = 6;
- napi_env _env;
- napi_callback_info _info;
- napi_value _this;
- size_t _argc;
- napi_value* _argv;
- napi_value _staticArgs[6];
- napi_value* _dynamicArgs;
- void* _data;
- };
- class PropertyDescriptor {
- public:
- using GetterCallback = Napi::Value (*)(const Napi::CallbackInfo& info);
- using SetterCallback = void (*)(const Napi::CallbackInfo& info);
- #ifndef NODE_ADDON_API_DISABLE_DEPRECATED
- template <typename Getter>
- static PropertyDescriptor Accessor(
- const char* utf8name,
- Getter getter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter>
- static PropertyDescriptor Accessor(
- const std::string& utf8name,
- Getter getter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter>
- static PropertyDescriptor Accessor(
- napi_value name,
- Getter getter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter>
- static PropertyDescriptor Accessor(
- Name name,
- Getter getter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter, typename Setter>
- static PropertyDescriptor Accessor(
- const char* utf8name,
- Getter getter,
- Setter setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter, typename Setter>
- static PropertyDescriptor Accessor(
- const std::string& utf8name,
- Getter getter,
- Setter setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter, typename Setter>
- static PropertyDescriptor Accessor(
- napi_value name,
- Getter getter,
- Setter setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter, typename Setter>
- static PropertyDescriptor Accessor(
- Name name,
- Getter getter,
- Setter setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Callable>
- static PropertyDescriptor Function(
- const char* utf8name,
- Callable cb,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Callable>
- static PropertyDescriptor Function(
- const std::string& utf8name,
- Callable cb,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Callable>
- static PropertyDescriptor Function(
- napi_value name,
- Callable cb,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Callable>
- static PropertyDescriptor Function(
- Name name,
- Callable cb,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- #endif // !NODE_ADDON_API_DISABLE_DEPRECATED
- template <GetterCallback Getter>
- static PropertyDescriptor Accessor(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <GetterCallback Getter>
- static PropertyDescriptor Accessor(
- const std::string& utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <GetterCallback Getter>
- static PropertyDescriptor Accessor(
- Name name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <GetterCallback Getter, SetterCallback Setter>
- static PropertyDescriptor Accessor(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <GetterCallback Getter, SetterCallback Setter>
- static PropertyDescriptor Accessor(
- const std::string& utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <GetterCallback Getter, SetterCallback Setter>
- static PropertyDescriptor Accessor(
- Name name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter>
- static PropertyDescriptor Accessor(
- Napi::Env env,
- Napi::Object object,
- const char* utf8name,
- Getter getter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter>
- static PropertyDescriptor Accessor(
- Napi::Env env,
- Napi::Object object,
- const std::string& utf8name,
- Getter getter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter>
- static PropertyDescriptor Accessor(
- Napi::Env env,
- Napi::Object object,
- Name name,
- Getter getter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter, typename Setter>
- static PropertyDescriptor Accessor(
- Napi::Env env,
- Napi::Object object,
- const char* utf8name,
- Getter getter,
- Setter setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter, typename Setter>
- static PropertyDescriptor Accessor(
- Napi::Env env,
- Napi::Object object,
- const std::string& utf8name,
- Getter getter,
- Setter setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Getter, typename Setter>
- static PropertyDescriptor Accessor(
- Napi::Env env,
- Napi::Object object,
- Name name,
- Getter getter,
- Setter setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Callable>
- static PropertyDescriptor Function(
- Napi::Env env,
- Napi::Object object,
- const char* utf8name,
- Callable cb,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Callable>
- static PropertyDescriptor Function(
- Napi::Env env,
- Napi::Object object,
- const std::string& utf8name,
- Callable cb,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <typename Callable>
- static PropertyDescriptor Function(
- Napi::Env env,
- Napi::Object object,
- Name name,
- Callable cb,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor Value(
- const char* utf8name,
- napi_value value,
- napi_property_attributes attributes = napi_default);
- static PropertyDescriptor Value(
- const std::string& utf8name,
- napi_value value,
- napi_property_attributes attributes = napi_default);
- static PropertyDescriptor Value(
- napi_value name,
- napi_value value,
- napi_property_attributes attributes = napi_default);
- static PropertyDescriptor Value(
- Name name,
- Napi::Value value,
- napi_property_attributes attributes = napi_default);
- PropertyDescriptor(napi_property_descriptor desc);
- operator napi_property_descriptor&();
- operator const napi_property_descriptor&() const;
- private:
- napi_property_descriptor _desc;
- };
- /// Property descriptor for use with `ObjectWrap::DefineClass()`.
- ///
- /// This is different from the standalone `PropertyDescriptor` because it is
- /// specific to each `ObjectWrap<T>` subclass. This prevents using descriptors
- /// from a different class when defining a new class (preventing the callbacks
- /// from having incorrect `this` pointers).
- template <typename T>
- class ClassPropertyDescriptor {
- public:
- ClassPropertyDescriptor(napi_property_descriptor desc) : _desc(desc) {}
- operator napi_property_descriptor&() { return _desc; }
- operator const napi_property_descriptor&() const { return _desc; }
- private:
- napi_property_descriptor _desc;
- };
- template <typename T, typename TCallback>
- struct MethodCallbackData {
- TCallback callback;
- void* data;
- };
- template <typename T, typename TGetterCallback, typename TSetterCallback>
- struct AccessorCallbackData {
- TGetterCallback getterCallback;
- TSetterCallback setterCallback;
- void* data;
- };
- template <typename T>
- class InstanceWrap {
- public:
- using InstanceVoidMethodCallback = void (T::*)(const CallbackInfo& info);
- using InstanceMethodCallback = Napi::Value (T::*)(const CallbackInfo& info);
- using InstanceGetterCallback = Napi::Value (T::*)(const CallbackInfo& info);
- using InstanceSetterCallback = void (T::*)(const CallbackInfo& info,
- const Napi::Value& value);
- using PropertyDescriptor = ClassPropertyDescriptor<T>;
- static PropertyDescriptor InstanceMethod(
- const char* utf8name,
- InstanceVoidMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor InstanceMethod(
- const char* utf8name,
- InstanceMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor InstanceMethod(
- Symbol name,
- InstanceVoidMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor InstanceMethod(
- Symbol name,
- InstanceMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <InstanceVoidMethodCallback method>
- static PropertyDescriptor InstanceMethod(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <InstanceMethodCallback method>
- static PropertyDescriptor InstanceMethod(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <InstanceVoidMethodCallback method>
- static PropertyDescriptor InstanceMethod(
- Symbol name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <InstanceMethodCallback method>
- static PropertyDescriptor InstanceMethod(
- Symbol name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor InstanceAccessor(
- const char* utf8name,
- InstanceGetterCallback getter,
- InstanceSetterCallback setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor InstanceAccessor(
- Symbol name,
- InstanceGetterCallback getter,
- InstanceSetterCallback setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <InstanceGetterCallback getter,
- InstanceSetterCallback setter = nullptr>
- static PropertyDescriptor InstanceAccessor(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <InstanceGetterCallback getter,
- InstanceSetterCallback setter = nullptr>
- static PropertyDescriptor InstanceAccessor(
- Symbol name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor InstanceValue(
- const char* utf8name,
- Napi::Value value,
- napi_property_attributes attributes = napi_default);
- static PropertyDescriptor InstanceValue(
- Symbol name,
- Napi::Value value,
- napi_property_attributes attributes = napi_default);
- protected:
- static void AttachPropData(napi_env env,
- napi_value value,
- const napi_property_descriptor* prop);
- private:
- using This = InstanceWrap<T>;
- using InstanceVoidMethodCallbackData =
- MethodCallbackData<T, InstanceVoidMethodCallback>;
- using InstanceMethodCallbackData =
- MethodCallbackData<T, InstanceMethodCallback>;
- using InstanceAccessorCallbackData =
- AccessorCallbackData<T, InstanceGetterCallback, InstanceSetterCallback>;
- static napi_value InstanceVoidMethodCallbackWrapper(napi_env env,
- napi_callback_info info);
- static napi_value InstanceMethodCallbackWrapper(napi_env env,
- napi_callback_info info);
- static napi_value InstanceGetterCallbackWrapper(napi_env env,
- napi_callback_info info);
- static napi_value InstanceSetterCallbackWrapper(napi_env env,
- napi_callback_info info);
- template <InstanceSetterCallback method>
- static napi_value WrappedMethod(napi_env env,
- napi_callback_info info) NAPI_NOEXCEPT;
- template <InstanceSetterCallback setter>
- struct SetterTag {};
- template <InstanceSetterCallback setter>
- static napi_callback WrapSetter(SetterTag<setter>) NAPI_NOEXCEPT {
- return &This::WrappedMethod<setter>;
- }
- static napi_callback WrapSetter(SetterTag<nullptr>) NAPI_NOEXCEPT {
- return nullptr;
- }
- };
- /// Base class to be extended by C++ classes exposed to JavaScript; each C++
- /// class instance gets "wrapped" by a JavaScript object that is managed by this
- /// class.
- ///
- /// At initialization time, the `DefineClass()` method must be used to
- /// hook up the accessor and method callbacks. It takes a list of
- /// property descriptors, which can be constructed via the various
- /// static methods on the base class.
- ///
- /// #### Example:
- ///
- /// class Example: public Napi::ObjectWrap<Example> {
- /// public:
- /// static void Initialize(Napi::Env& env, Napi::Object& target) {
- /// Napi::Function constructor = DefineClass(env, "Example", {
- /// InstanceAccessor<&Example::GetSomething,
- /// &Example::SetSomething>("value"),
- /// InstanceMethod<&Example::DoSomething>("doSomething"),
- /// });
- /// target.Set("Example", constructor);
- /// }
- ///
- /// Example(const Napi::CallbackInfo& info); // Constructor
- /// Napi::Value GetSomething(const Napi::CallbackInfo& info);
- /// void SetSomething(const Napi::CallbackInfo& info, const Napi::Value&
- /// value); Napi::Value DoSomething(const Napi::CallbackInfo& info);
- /// }
- template <typename T>
- class ObjectWrap : public InstanceWrap<T>, public Reference<Object> {
- public:
- ObjectWrap(const CallbackInfo& callbackInfo);
- virtual ~ObjectWrap();
- static T* Unwrap(Object wrapper);
- // Methods exposed to JavaScript must conform to one of these callback
- // signatures.
- using StaticVoidMethodCallback = void (*)(const CallbackInfo& info);
- using StaticMethodCallback = Napi::Value (*)(const CallbackInfo& info);
- using StaticGetterCallback = Napi::Value (*)(const CallbackInfo& info);
- using StaticSetterCallback = void (*)(const CallbackInfo& info,
- const Napi::Value& value);
- using PropertyDescriptor = ClassPropertyDescriptor<T>;
- static Function DefineClass(
- Napi::Env env,
- const char* utf8name,
- const std::initializer_list<PropertyDescriptor>& properties,
- void* data = nullptr);
- static Function DefineClass(Napi::Env env,
- const char* utf8name,
- const std::vector<PropertyDescriptor>& properties,
- void* data = nullptr);
- static PropertyDescriptor StaticMethod(
- const char* utf8name,
- StaticVoidMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor StaticMethod(
- const char* utf8name,
- StaticMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor StaticMethod(
- Symbol name,
- StaticVoidMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor StaticMethod(
- Symbol name,
- StaticMethodCallback method,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <StaticVoidMethodCallback method>
- static PropertyDescriptor StaticMethod(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <StaticVoidMethodCallback method>
- static PropertyDescriptor StaticMethod(
- Symbol name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <StaticMethodCallback method>
- static PropertyDescriptor StaticMethod(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <StaticMethodCallback method>
- static PropertyDescriptor StaticMethod(
- Symbol name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor StaticAccessor(
- const char* utf8name,
- StaticGetterCallback getter,
- StaticSetterCallback setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor StaticAccessor(
- Symbol name,
- StaticGetterCallback getter,
- StaticSetterCallback setter,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <StaticGetterCallback getter, StaticSetterCallback setter = nullptr>
- static PropertyDescriptor StaticAccessor(
- const char* utf8name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- template <StaticGetterCallback getter, StaticSetterCallback setter = nullptr>
- static PropertyDescriptor StaticAccessor(
- Symbol name,
- napi_property_attributes attributes = napi_default,
- void* data = nullptr);
- static PropertyDescriptor StaticValue(
- const char* utf8name,
- Napi::Value value,
- napi_property_attributes attributes = napi_default);
- static PropertyDescriptor StaticValue(
- Symbol name,
- Napi::Value value,
- napi_property_attributes attributes = napi_default);
- static Napi::Value OnCalledAsFunction(const Napi::CallbackInfo& callbackInfo);
- virtual void Finalize(Napi::Env env);
- private:
- using This = ObjectWrap<T>;
- static napi_value ConstructorCallbackWrapper(napi_env env,
- napi_callback_info info);
- static napi_value StaticVoidMethodCallbackWrapper(napi_env env,
- napi_callback_info info);
- static napi_value StaticMethodCallbackWrapper(napi_env env,
- napi_callback_info info);
- static napi_value StaticGetterCallbackWrapper(napi_env env,
- napi_callback_info info);
- static napi_value StaticSetterCallbackWrapper(napi_env env,
- napi_callback_info info);
- static void FinalizeCallback(napi_env env, void* data, void* hint);
- static Function DefineClass(Napi::Env env,
- const char* utf8name,
- const size_t props_count,
- const napi_property_descriptor* props,
- void* data = nullptr);
- using StaticVoidMethodCallbackData =
- MethodCallbackData<T, StaticVoidMethodCallback>;
- using StaticMethodCallbackData = MethodCallbackData<T, StaticMethodCallback>;
- using StaticAccessorCallbackData =
- AccessorCallbackData<T, StaticGetterCallback, StaticSetterCallback>;
- template <StaticSetterCallback method>
- static napi_value WrappedMethod(napi_env env,
- napi_callback_info info) NAPI_NOEXCEPT;
- template <StaticSetterCallback setter>
- struct StaticSetterTag {};
- template <StaticSetterCallback setter>
- static napi_callback WrapStaticSetter(StaticSetterTag<setter>) NAPI_NOEXCEPT {
- return &This::WrappedMethod<setter>;
- }
- static napi_callback WrapStaticSetter(StaticSetterTag<nullptr>)
- NAPI_NOEXCEPT {
- return nullptr;
- }
- bool _construction_failed = true;
- };
- class HandleScope {
- public:
- HandleScope(napi_env env, napi_handle_scope scope);
- explicit HandleScope(Napi::Env env);
- ~HandleScope();
- // Disallow copying to prevent double close of napi_handle_scope
- NAPI_DISALLOW_ASSIGN_COPY(HandleScope)
- operator napi_handle_scope() const;
- Napi::Env Env() const;
- private:
- napi_env _env;
- napi_handle_scope _scope;
- };
- class EscapableHandleScope {
- public:
- EscapableHandleScope(napi_env env, napi_escapable_handle_scope scope);
- explicit EscapableHandleScope(Napi::Env env);
- ~EscapableHandleScope();
- // Disallow copying to prevent double close of napi_escapable_handle_scope
- NAPI_DISALLOW_ASSIGN_COPY(EscapableHandleScope)
- operator napi_escapable_handle_scope() const;
- Napi::Env Env() const;
- Value Escape(napi_value escapee);
- private:
- napi_env _env;
- napi_escapable_handle_scope _scope;
- };
- #if (NAPI_VERSION > 2)
- class CallbackScope {
- public:
- CallbackScope(napi_env env, napi_callback_scope scope);
- CallbackScope(napi_env env, napi_async_context context);
- virtual ~CallbackScope();
- // Disallow copying to prevent double close of napi_callback_scope
- NAPI_DISALLOW_ASSIGN_COPY(CallbackScope)
- operator napi_callback_scope() const;
- Napi::Env Env() const;
- private:
- napi_env _env;
- napi_callback_scope _scope;
- };
- #endif
- class AsyncContext {
- public:
- explicit AsyncContext(napi_env env, const char* resource_name);
- explicit AsyncContext(napi_env env,
- const char* resource_name,
- const Object& resource);
- virtual ~AsyncContext();
- AsyncContext(AsyncContext&& other);
- AsyncContext& operator=(AsyncContext&& other);
- NAPI_DISALLOW_ASSIGN_COPY(AsyncContext)
- operator napi_async_context() const;
- Napi::Env Env() const;
- private:
- napi_env _env;
- napi_async_context _context;
- };
- class AsyncWorker {
- public:
- virtual ~AsyncWorker();
- // An async worker can be moved but cannot be copied.
- AsyncWorker(AsyncWorker&& other);
- AsyncWorker& operator=(AsyncWorker&& other);
- NAPI_DISALLOW_ASSIGN_COPY(AsyncWorker)
- operator napi_async_work() const;
- Napi::Env Env() const;
- void Queue();
- void Cancel();
- void SuppressDestruct();
- ObjectReference& Receiver();
- FunctionReference& Callback();
- virtual void OnExecute(Napi::Env env);
- virtual void OnWorkComplete(Napi::Env env, napi_status status);
- protected:
- explicit AsyncWorker(const Function& callback);
- explicit AsyncWorker(const Function& callback, const char* resource_name);
- explicit AsyncWorker(const Function& callback,
- const char* resource_name,
- const Object& resource);
- explicit AsyncWorker(const Object& receiver, const Function& callback);
- explicit AsyncWorker(const Object& receiver,
- const Function& callback,
- const char* resource_name);
- explicit AsyncWorker(const Object& receiver,
- const Function& callback,
- const char* resource_name,
- const Object& resource);
- explicit AsyncWorker(Napi::Env env);
- explicit AsyncWorker(Napi::Env env, const char* resource_name);
- explicit AsyncWorker(Napi::Env env,
- const char* resource_name,
- const Object& resource);
- virtual void Execute() = 0;
- virtual void OnOK();
- virtual void OnError(const Error& e);
- virtual void Destroy();
- virtual std::vector<napi_value> GetResult(Napi::Env env);
- void SetError(const std::string& error);
- private:
- static inline void OnAsyncWorkExecute(napi_env env, void* asyncworker);
- static inline void OnAsyncWorkComplete(napi_env env,
- napi_status status,
- void* asyncworker);
- napi_env _env;
- napi_async_work _work;
- ObjectReference _receiver;
- FunctionReference _callback;
- std::string _error;
- bool _suppress_destruct;
- };
- #if (NAPI_VERSION > 3 && !defined(__wasm32__))
- class ThreadSafeFunction {
- public:
- // This API may only be called from the main thread.
- template <typename ResourceString>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount);
- // This API may only be called from the main thread.
- template <typename ResourceString, typename ContextType>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context);
- // This API may only be called from the main thread.
- template <typename ResourceString, typename Finalizer>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- Finalizer finalizeCallback);
- // This API may only be called from the main thread.
- template <typename ResourceString,
- typename Finalizer,
- typename FinalizerDataType>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- Finalizer finalizeCallback,
- FinalizerDataType* data);
- // This API may only be called from the main thread.
- template <typename ResourceString, typename ContextType, typename Finalizer>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback);
- // This API may only be called from the main thread.
- template <typename ResourceString,
- typename ContextType,
- typename Finalizer,
- typename FinalizerDataType>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data);
- // This API may only be called from the main thread.
- template <typename ResourceString>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount);
- // This API may only be called from the main thread.
- template <typename ResourceString, typename ContextType>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context);
- // This API may only be called from the main thread.
- template <typename ResourceString, typename Finalizer>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- Finalizer finalizeCallback);
- // This API may only be called from the main thread.
- template <typename ResourceString,
- typename Finalizer,
- typename FinalizerDataType>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- Finalizer finalizeCallback,
- FinalizerDataType* data);
- // This API may only be called from the main thread.
- template <typename ResourceString, typename ContextType, typename Finalizer>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback);
- // This API may only be called from the main thread.
- template <typename ResourceString,
- typename ContextType,
- typename Finalizer,
- typename FinalizerDataType>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data);
- ThreadSafeFunction();
- ThreadSafeFunction(napi_threadsafe_function tsFunctionValue);
- operator napi_threadsafe_function() const;
- // This API may be called from any thread.
- napi_status BlockingCall() const;
- // This API may be called from any thread.
- template <typename Callback>
- napi_status BlockingCall(Callback callback) const;
- // This API may be called from any thread.
- template <typename DataType, typename Callback>
- napi_status BlockingCall(DataType* data, Callback callback) const;
- // This API may be called from any thread.
- napi_status NonBlockingCall() const;
- // This API may be called from any thread.
- template <typename Callback>
- napi_status NonBlockingCall(Callback callback) const;
- // This API may be called from any thread.
- template <typename DataType, typename Callback>
- napi_status NonBlockingCall(DataType* data, Callback callback) const;
- // This API may only be called from the main thread.
- void Ref(napi_env env) const;
- // This API may only be called from the main thread.
- void Unref(napi_env env) const;
- // This API may be called from any thread.
- napi_status Acquire() const;
- // This API may be called from any thread.
- napi_status Release() const;
- // This API may be called from any thread.
- napi_status Abort() const;
- struct ConvertibleContext {
- template <class T>
- operator T*() {
- return static_cast<T*>(context);
- }
- void* context;
- };
- // This API may be called from any thread.
- ConvertibleContext GetContext() const;
- private:
- using CallbackWrapper = std::function<void(Napi::Env, Napi::Function)>;
- template <typename ResourceString,
- typename ContextType,
- typename Finalizer,
- typename FinalizerDataType>
- static ThreadSafeFunction New(napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data,
- napi_finalize wrapper);
- napi_status CallInternal(CallbackWrapper* callbackWrapper,
- napi_threadsafe_function_call_mode mode) const;
- static void CallJS(napi_env env,
- napi_value jsCallback,
- void* context,
- void* data);
- napi_threadsafe_function _tsfn;
- };
- // A TypedThreadSafeFunction by default has no context (nullptr) and can
- // accept any type (void) to its CallJs.
- template <typename ContextType = std::nullptr_t,
- typename DataType = void,
- void (*CallJs)(Napi::Env, Napi::Function, ContextType*, DataType*) =
- nullptr>
- class TypedThreadSafeFunction {
- public:
- // This API may only be called from the main thread.
- // Helper function that returns nullptr if running Node-API 5+, otherwise a
- // non-empty, no-op Function. This provides the ability to specify at
- // compile-time a callback parameter to `New` that safely does no action
- // when targeting _any_ Node-API version.
- #if NAPI_VERSION > 4
- static std::nullptr_t EmptyFunctionFactory(Napi::Env env);
- #else
- static Napi::Function EmptyFunctionFactory(Napi::Env env);
- #endif
- static Napi::Function FunctionOrEmpty(Napi::Env env,
- Napi::Function& callback);
- #if NAPI_VERSION > 4
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [missing] Resource [missing] Finalizer [missing]
- template <typename ResourceString>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context = nullptr);
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [missing] Resource [passed] Finalizer [missing]
- template <typename ResourceString>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context = nullptr);
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [missing] Resource [missing] Finalizer [passed]
- template <typename ResourceString,
- typename Finalizer,
- typename FinalizerDataType = void>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data = nullptr);
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [missing] Resource [passed] Finalizer [passed]
- template <typename ResourceString,
- typename Finalizer,
- typename FinalizerDataType = void>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data = nullptr);
- #endif
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [passed] Resource [missing] Finalizer [missing]
- template <typename ResourceString>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context = nullptr);
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [passed] Resource [passed] Finalizer [missing]
- template <typename ResourceString>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context = nullptr);
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [passed] Resource [missing] Finalizer [passed]
- template <typename ResourceString,
- typename Finalizer,
- typename FinalizerDataType = void>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- const Function& callback,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data = nullptr);
- // This API may only be called from the main thread.
- // Creates a new threadsafe function with:
- // Callback [passed] Resource [passed] Finalizer [passed]
- template <typename CallbackType,
- typename ResourceString,
- typename Finalizer,
- typename FinalizerDataType>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- CallbackType callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data = nullptr);
- TypedThreadSafeFunction();
- TypedThreadSafeFunction(napi_threadsafe_function tsFunctionValue);
- operator napi_threadsafe_function() const;
- // This API may be called from any thread.
- napi_status BlockingCall(DataType* data = nullptr) const;
- // This API may be called from any thread.
- napi_status NonBlockingCall(DataType* data = nullptr) const;
- // This API may only be called from the main thread.
- void Ref(napi_env env) const;
- // This API may only be called from the main thread.
- void Unref(napi_env env) const;
- // This API may be called from any thread.
- napi_status Acquire() const;
- // This API may be called from any thread.
- napi_status Release() const;
- // This API may be called from any thread.
- napi_status Abort() const;
- // This API may be called from any thread.
- ContextType* GetContext() const;
- private:
- template <typename ResourceString,
- typename Finalizer,
- typename FinalizerDataType>
- static TypedThreadSafeFunction<ContextType, DataType, CallJs> New(
- napi_env env,
- const Function& callback,
- const Object& resource,
- ResourceString resourceName,
- size_t maxQueueSize,
- size_t initialThreadCount,
- ContextType* context,
- Finalizer finalizeCallback,
- FinalizerDataType* data,
- napi_finalize wrapper);
- static void CallJsInternal(napi_env env,
- napi_value jsCallback,
- void* context,
- void* data);
- protected:
- napi_threadsafe_function _tsfn;
- };
- template <typename DataType>
- class AsyncProgressWorkerBase : public AsyncWorker {
- public:
- virtual void OnWorkProgress(DataType* data) = 0;
- class ThreadSafeData {
- public:
- ThreadSafeData(AsyncProgressWorkerBase* asyncprogressworker, DataType* data)
- : _asyncprogressworker(asyncprogressworker), _data(data) {}
- AsyncProgressWorkerBase* asyncprogressworker() {
- return _asyncprogressworker;
- };
- DataType* data() { return _data; };
- private:
- AsyncProgressWorkerBase* _asyncprogressworker;
- DataType* _data;
- };
- void OnWorkComplete(Napi::Env env, napi_status status) override;
- protected:
- explicit AsyncProgressWorkerBase(const Object& receiver,
- const Function& callback,
- const char* resource_name,
- const Object& resource,
- size_t queue_size = 1);
- virtual ~AsyncProgressWorkerBase();
- // Optional callback of Napi::ThreadSafeFunction only available after
- // NAPI_VERSION 4. Refs: https://github.com/nodejs/node/pull/27791
- #if NAPI_VERSION > 4
- explicit AsyncProgressWorkerBase(Napi::Env env,
- const char* resource_name,
- const Object& resource,
- size_t queue_size = 1);
- #endif
- static inline void OnAsyncWorkProgress(Napi::Env env,
- Napi::Function jsCallback,
- void* data);
- napi_status NonBlockingCall(DataType* data);
- private:
- ThreadSafeFunction _tsfn;
- bool _work_completed = false;
- napi_status _complete_status;
- static inline void OnThreadSafeFunctionFinalize(
- Napi::Env env, void* data, AsyncProgressWorkerBase* context);
- };
- template <class T>
- class AsyncProgressWorker : public AsyncProgressWorkerBase<void> {
- public:
- virtual ~AsyncProgressWorker();
- class ExecutionProgress {
- friend class AsyncProgressWorker;
- public:
- void Signal() const;
- void Send(const T* data, size_t count) const;
- private:
- explicit ExecutionProgress(AsyncProgressWorker* worker) : _worker(worker) {}
- AsyncProgressWorker* const _worker;
- };
- void OnWorkProgress(void*) override;
- protected:
- explicit AsyncProgressWorker(const Function& callback);
- explicit AsyncProgressWorker(const Function& callback,
- const char* resource_name);
- explicit AsyncProgressWorker(const Function& callback,
- const char* resource_name,
- const Object& resource);
- explicit AsyncProgressWorker(const Object& receiver,
- const Function& callback);
- explicit AsyncProgressWorker(const Object& receiver,
- const Function& callback,
- const char* resource_name);
- explicit AsyncProgressWorker(const Object& receiver,
- const Function& callback,
- const char* resource_name,
- const Object& resource);
- // Optional callback of Napi::ThreadSafeFunction only available after
- // NAPI_VERSION 4. Refs: https://github.com/nodejs/node/pull/27791
- #if NAPI_VERSION > 4
- explicit AsyncProgressWorker(Napi::Env env);
- explicit AsyncProgressWorker(Napi::Env env, const char* resource_name);
- explicit AsyncProgressWorker(Napi::Env env,
- const char* resource_name,
- const Object& resource);
- #endif
- virtual void Execute(const ExecutionProgress& progress) = 0;
- virtual void OnProgress(const T* data, size_t count) = 0;
- private:
- void Execute() override;
- void Signal();
- void SendProgress_(const T* data, size_t count);
- std::mutex _mutex;
- T* _asyncdata;
- size_t _asyncsize;
- bool _signaled;
- };
- template <class T>
- class AsyncProgressQueueWorker
- : public AsyncProgressWorkerBase<std::pair<T*, size_t>> {
- public:
- virtual ~AsyncProgressQueueWorker(){};
- class ExecutionProgress {
- friend class AsyncProgressQueueWorker;
- public:
- void Signal() const;
- void Send(const T* data, size_t count) const;
- private:
- explicit ExecutionProgress(AsyncProgressQueueWorker* worker)
- : _worker(worker) {}
- AsyncProgressQueueWorker* const _worker;
- };
- void OnWorkComplete(Napi::Env env, napi_status status) override;
- void OnWorkProgress(std::pair<T*, size_t>*) override;
- protected:
- explicit AsyncProgressQueueWorker(const Function& callback);
- explicit AsyncProgressQueueWorker(const Function& callback,
- const char* resource_name);
- explicit AsyncProgressQueueWorker(const Function& callback,
- const char* resource_name,
- const Object& resource);
- explicit AsyncProgressQueueWorker(const Object& receiver,
- const Function& callback);
- explicit AsyncProgressQueueWorker(const Object& receiver,
- const Function& callback,
- const char* resource_name);
- explicit AsyncProgressQueueWorker(const Object& receiver,
- const Function& callback,
- const char* resource_name,
- const Object& resource);
- // Optional callback of Napi::ThreadSafeFunction only available after
- // NAPI_VERSION 4. Refs: https://github.com/nodejs/node/pull/27791
- #if NAPI_VERSION > 4
- explicit AsyncProgressQueueWorker(Napi::Env env);
- explicit AsyncProgressQueueWorker(Napi::Env env, const char* resource_name);
- explicit AsyncProgressQueueWorker(Napi::Env env,
- const char* resource_name,
- const Object& resource);
- #endif
- virtual void Execute(const ExecutionProgress& progress) = 0;
- virtual void OnProgress(const T* data, size_t count) = 0;
- private:
- void Execute() override;
- void Signal() const;
- void SendProgress_(const T* data, size_t count);
- };
- #endif // NAPI_VERSION > 3 && !defined(__wasm32__)
- // Memory management.
- class MemoryManagement {
- public:
- static int64_t AdjustExternalMemory(Env env, int64_t change_in_bytes);
- };
- // Version management
- class VersionManagement {
- public:
- static uint32_t GetNapiVersion(Env env);
- static const napi_node_version* GetNodeVersion(Env env);
- };
- #if NAPI_VERSION > 5
- template <typename T>
- class Addon : public InstanceWrap<T> {
- public:
- static inline Object Init(Env env, Object exports);
- static T* Unwrap(Object wrapper);
- protected:
- using AddonProp = ClassPropertyDescriptor<T>;
- void DefineAddon(Object exports,
- const std::initializer_list<AddonProp>& props);
- Napi::Object DefineProperties(Object object,
- const std::initializer_list<AddonProp>& props);
- private:
- Object entry_point_;
- };
- #endif // NAPI_VERSION > 5
- #ifdef NAPI_CPP_CUSTOM_NAMESPACE
- } // namespace NAPI_CPP_CUSTOM_NAMESPACE
- #endif
- } // namespace Napi
- // Inline implementations of all the above class methods are included here.
- #include "napi-inl.h"
- #endif // SRC_NAPI_H_
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