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- var assert = require("assert");
- var seedrandom = require("../seedrandom");
- var requirejs = require("requirejs");
- // Stub out requirejs if in the browser via browserify.
- if (!requirejs.config) {
- requirejs = require;
- } else {
- requirejs.config({
- baseUrl: __dirname
- });
- }
- describe("Nodejs API Test", function() {
- it('should pass basic tests.', function() {
- var original = Math.random,
- result, r, xprng, obj, as2, as3, autoseed1, myrng,
- firstprng, secondprng, thirdprng, rng;
- result = Math.seedrandom('hello.');
- firstprng = Math.random;
- assert.ok(original !== firstprng, "Should change Math.random.");
- assert.equal(result, "hello.", "Should return short seed.");
- r = Math.random();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- r = Math.random();
- assert.equal(r, 0.3752569768646784, "Should be 'hello.'#2");
- // should be able to autoseed
- result = Math.seedrandom();
- secondprng = Math.random;
- assert.ok(original !== secondprng, "Should change Math.random.");
- assert.ok(firstprng !== secondprng, "Should change Math.random.");
- assert.equal(result.length, 256, "Should return short seed.");
- r = Math.random();
- assert.ok(r > 0, "Should be posititive.");
- assert.ok(r < 1, "Should be less than 1.");
- assert.ok(r != 0.9282578795792454, "Should not be 'hello.'#1");
- assert.ok(r != 0.3752569768646784, "Should not be 'hello.'#2");
- assert.ok(r != 0.7316977468919549, "Should not be 'hello.'#3");
- autoseed1 = r;
- // should be able to add entropy.
- result = Math.seedrandom('added entropy.', { entropy:true });
- assert.equal(result.length, 256, "Should return short seed.");
- thirdprng = Math.random;
- assert.ok(thirdprng !== secondprng, "Should change Math.random.");
- r = Math.random();
- assert.ok(r != 0.597067214994467, "Should not be 'added entropy.'#1");
- // Reset to original Math.random.
- Math.random = original;
- // should be able to use new Math.seedrandom('hello.')
- myrng = new Math.seedrandom('hello.');
- assert.ok(original === Math.random, "Should not change Math.random.");
- assert.ok(original !== myrng, "PRNG should not be Math.random.");
- r = myrng();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- // should be able to use seedrandom('hello.')"
- rng = seedrandom('hello.');
- assert.equal(typeof(rng), 'function', "Should return a function.");
- r = rng();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- assert.ok(original === Math.random, "Should not change Math.random.");
- assert.ok(original !== rng, "PRNG should not be Math.random.");
- // Global PRNG: set Math.random.
- // should be able to use seedrandom('hello.', { global: true })
- result = seedrandom('hello.', { global: true });
- assert.equal(result, 'hello.', "Should return short seed.");
- assert.ok(original != Math.random, "Should change Math.random.");
- r = Math.random();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- // Autoseeded non-global
- Math.random = original;
- // should be able to use seedrandom()
- result = seedrandom();
- assert.equal(typeof(result), 'function', "Should return function.");
- assert.ok(original === Math.random, "Should not change Math.random.");
- r = result();
- // got " + r);
- assert.ok(r != autoseed1, "Should not repeat previous autoseed.");
- assert.ok(r != 0.9282578795792454, "Should not be 'hello.'#1");
- assert.ok(r != 0.7316977468919549, "Should not be 'hello.'#3");
- // Mixing accumulated entropy.
- // should be able to use seedrandom('added entropy.', { entropy: true })
- rng = seedrandom('added entropy.', { entropy: true });
- r = result();
- // got " + r);
- assert.ok(r != autoseed1, "Should not repeat previous autoseed.");
- assert.ok(r != 0.597067214994467, "Should not be 'added entropy.'#1");
- // Legacy calling convention for mixing accumulated entropy.
- // should be able to use seedrandom('added entropy.', true)
- rng = seedrandom('added entropy.', true);
- r = result();
- // got " + r);
- assert.ok(r != autoseed1, "Should not repeat previous autoseed.");
- assert.ok(r != 0.597067214994467, "Should not be 'added entropy.'#1");
- // The pass option
- // should be able to use Math.seedrandom(null, { pass: ...
- obj = Math.seedrandom(null, { pass: function(prng, seed) {
- return { random: prng, seed: seed };
- }});
- assert.ok(original === Math.random, "Should not change Math.random.");
- assert.ok(original !== obj.random, "Should be different from Math.random.");
- assert.equal(typeof(obj.random), 'function', "Should return a PRNG function.");
- assert.equal(typeof(obj.seed), 'string', "Should return a seed.");
- as2 = obj.random();
- assert.ok(as2 != 0.9282578795792454, "Should not be 'hello.'#1");
- rng = seedrandom(obj.seed);
- as3 = rng();
- assert.equal(as2, as3, "Should be reproducible when using the seed.");
- // Exercise pass again, with explicit seed and global
- // should be able to use Math.seedrandom('hello.', { pass: ...
- result = Math.seedrandom('hello.', {
- global: 'abc',
- pass: function(prng, seed, global) {
- assert.equal(typeof(prng), 'function', "Callback arg #1 assert");
- assert.equal(seed, 'hello.', "Callback arg #2 assert");
- assert.equal(global, 'abc', "Callback arg #3 passed through.");
- assert.equal(prng(), 0.9282578795792454, "Should be 'hello.'#1");
- return 'def';
- }});
- assert.equal(result, 'def', "Should return value from callback.");
- assert.ok(original === Math.random, "Should not change Math.random.");
- // Legacy third argument callback argument:
- // should be able to use Math.seedrandom('hello.', { global: 50 }, callback)
- result = Math.seedrandom('hello.', { global: 50 },
- function(prng, seed, global) {
- assert.equal(typeof(prng), 'function', "Callback arg #1 assert");
- assert.equal(seed, 'hello.', "Callback arg #2 assert");
- assert.equal(global, 50, "Callback arg #3 assert");
- assert.equal(prng(), 0.9282578795792454, "Should be 'hello.'#1");
- return 'zzz';
- });
- assert.equal(result, 'zzz', "Should return value from callback.");
- assert.ok(original === Math.random, "Should not change Math.random.");
- // Global: false.
- // should be able to use new Math.seedrandom('hello.', {global: false})
- myrng = new Math.seedrandom('hello.', {global:false});
- assert.equal(typeof(myrng), 'function', "Should return a PRNG funciton.");
- assert.ok(original === Math.random, "Should not change Math.random.");
- assert.ok(original !== myrng, "PRNG should not be Math.random.");
- r = myrng();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- // options = {} when a method of Math.
- // should be able to use Math.seedrandom('hello.', {})
- result = Math.seedrandom('hello.');
- xprng = Math.random;
- assert.ok(original !== xprng, "Should change Math.random.");
- assert.equal(result, "hello.", "Should return short seed.");
- r = Math.random();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- r = Math.random();
- assert.equal(r, 0.3752569768646784, "Should be 'hello.'#2");
- Math.random = original;
- // options = {} when not a method of Math
- // should be able to use seedrandom('hello.', {})
- rng = seedrandom('hello.', {});
- assert.equal(typeof(rng), 'function', "Should return a function.");
- r = rng();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- assert.ok(original === Math.random, "Should not change Math.random.");
- assert.ok(original !== rng, "PRNG should not be Math.random.");
- });
- it('should support state api.', function() {
- // Verify that there is no state method
- var dummy = seedrandom('hello');
- var unexpected = -1;
- var expected = -1;
- try {
- unexpected = dummy.state();
- } catch(e) {
- expected = 1;
- }
- assert.equal(unexpected, -1);
- assert.equal(expected, 1);
- var count = 0;
- for (var x in dummy) {
- if (x == 'state') count += 1;
- }
- assert.equal(count, 0);
- // Verify that a state method can be added
- var saveable = seedrandom("secret-seed", {state: true});
- var ordinary = seedrandom("secret-seed");
- for (var j = 0; j < 1e2; ++j) {
- assert.equal(ordinary(), saveable());
- }
- var virgin = seedrandom("secret-seed");
- var saved = saveable.state();
- var replica = seedrandom("", {state: saved});
- for (var j = 0; j < 1e2; ++j) {
- var r = replica();
- assert.equal(r, saveable());
- assert.equal(r, ordinary());
- assert.ok(r != virgin());
- }
- });
- it('should support requirejs in node.', function() {
- var original = Math.random;
- var rsr = requirejs('../seedrandom');
- var rng = rsr('hello.');
- assert.equal(typeof(rng), 'function', "Should return a function.");
- var r = rng();
- assert.equal(r, 0.9282578795792454, "Should be 'hello.'#1");
- assert.ok(original === Math.random, "Should not change Math.random.");
- assert.ok(original !== rng, "PRNG should not be Math.random.");
- });
- // End of test.
- });
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