Object.defineProperty(exports, "__esModule", { value: true }); exports.clearAllState = clearAllState; exports.commitServerChanges = commitServerChanges; exports.duplicateState = duplicateState; exports.enqueueTask = enqueueTask; exports.estimateAttribute = estimateAttribute; exports.estimateAttributes = estimateAttributes; exports.getObjectCache = getObjectCache; exports.getPendingOps = getPendingOps; exports.getServerData = getServerData; exports.getState = getState; exports.initializeState = initializeState; exports.mergeFirstPendingState = mergeFirstPendingState; exports.popPendingState = popPendingState; exports.pushPendingState = pushPendingState; exports.removeState = removeState; exports.setPendingOp = setPendingOp; exports.setServerData = setServerData; var ObjectStateMutations = _interopRequireWildcard(require("./ObjectStateMutations")); function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); } function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } var objectState = {}; function getState(obj) { var classData = objectState[obj.className]; if (classData) { return classData[obj.id] || null; } return null; } function initializeState(obj, initial) { var state = getState(obj); if (state) { return state; } if (!objectState[obj.className]) { objectState[obj.className] = {}; } if (!initial) { initial = ObjectStateMutations.defaultState(); } state = objectState[obj.className][obj.id] = initial; return state; } function removeState(obj) { var state = getState(obj); if (state === null) { return null; } delete objectState[obj.className][obj.id]; return state; } function getServerData(obj) { var state = getState(obj); if (state) { return state.serverData; } return {}; } function setServerData(obj, attributes) { var serverData = initializeState(obj).serverData; ObjectStateMutations.setServerData(serverData, attributes); } function getPendingOps(obj) { var state = getState(obj); if (state) { return state.pendingOps; } return [{}]; } function setPendingOp(obj, attr, op) { var pendingOps = initializeState(obj).pendingOps; ObjectStateMutations.setPendingOp(pendingOps, attr, op); } function pushPendingState(obj) { var pendingOps = initializeState(obj).pendingOps; ObjectStateMutations.pushPendingState(pendingOps); } function popPendingState(obj) { var pendingOps = initializeState(obj).pendingOps; return ObjectStateMutations.popPendingState(pendingOps); } function mergeFirstPendingState(obj) { var pendingOps = getPendingOps(obj); ObjectStateMutations.mergeFirstPendingState(pendingOps); } function getObjectCache(obj) { var state = getState(obj); if (state) { return state.objectCache; } return {}; } function estimateAttribute(obj, attr) { var serverData = getServerData(obj); var pendingOps = getPendingOps(obj); return ObjectStateMutations.estimateAttribute(serverData, pendingOps, obj.className, obj.id, attr); } function estimateAttributes(obj) { var serverData = getServerData(obj); var pendingOps = getPendingOps(obj); return ObjectStateMutations.estimateAttributes(serverData, pendingOps, obj.className, obj.id); } function commitServerChanges(obj, changes) { var state = initializeState(obj); ObjectStateMutations.commitServerChanges(state.serverData, state.objectCache, changes); } function enqueueTask(obj, task) { var state = initializeState(obj); return state.tasks.enqueue(task); } function clearAllState() { objectState = {}; } function duplicateState(source, dest) { dest.id = source.id; }