/** * @license Angular v16.2.9 * (c) 2010-2022 Google LLC. https://angular.io/ * License: MIT */ import { ANIMATION_MODULE_TYPE } from '@angular/core'; import { AnimationBuilder } from '@angular/animations'; import { AnimationDriver } from '@angular/animations/browser'; import { AnimationFactory } from '@angular/animations'; import { AnimationMetadata } from '@angular/animations'; import { AnimationOptions } from '@angular/animations'; import { AnimationPlayer } from '@angular/animations'; import { ApplicationRef } from '@angular/core'; import * as i0 from '@angular/core'; import * as i1 from '@angular/platform-browser'; import { ModuleWithProviders } from '@angular/core'; import { NgZone } from '@angular/core'; import { OnDestroy } from '@angular/core'; import { Provider } from '@angular/core'; import { Renderer2 } from '@angular/core'; import { RendererFactory2 } from '@angular/core'; import { RendererStyleFlags2 } from '@angular/core'; import { RendererType2 } from '@angular/core'; import { ɵAnimationEngine } from '@angular/animations/browser'; import { ɵAnimationStyleNormalizer } from '@angular/animations/browser'; export { ANIMATION_MODULE_TYPE } declare class BaseAnimationRenderer implements Renderer2 { protected namespaceId: string; delegate: Renderer2; engine: ɵAnimationEngine; private _onDestroy?; constructor(namespaceId: string, delegate: Renderer2, engine: ɵAnimationEngine, _onDestroy?: (() => void) | undefined); get data(): { [key: string]: any; }; destroyNode(node: any): void; destroy(): void; createElement(name: string, namespace?: string | null | undefined): any; createComment(value: string): any; createText(value: string): any; appendChild(parent: any, newChild: any): void; insertBefore(parent: any, newChild: any, refChild: any, isMove?: boolean): void; removeChild(parent: any, oldChild: any, isHostElement: boolean): void; selectRootElement(selectorOrNode: any, preserveContent?: boolean): any; parentNode(node: any): any; nextSibling(node: any): any; setAttribute(el: any, name: string, value: string, namespace?: string | null | undefined): void; removeAttribute(el: any, name: string, namespace?: string | null | undefined): void; addClass(el: any, name: string): void; removeClass(el: any, name: string): void; setStyle(el: any, style: string, value: any, flags?: RendererStyleFlags2 | undefined): void; removeStyle(el: any, style: string, flags?: RendererStyleFlags2 | undefined): void; setProperty(el: any, name: string, value: any): void; setValue(node: any, value: string): void; listen(target: any, eventName: string, callback: (event: any) => boolean | void): () => void; protected disableAnimations(element: any, value: boolean): void; } /** * Exports `BrowserModule` with additional [dependency-injection providers](guide/glossary#provider) * for use with animations. See [Animations](guide/animations). * @publicApi */ export declare class BrowserAnimationsModule { /** * Configures the module based on the specified object. * * @param config Object used to configure the behavior of the `BrowserAnimationsModule`. * @see {@link BrowserAnimationsModuleConfig} * * @usageNotes * When registering the `BrowserAnimationsModule`, you can use the `withConfig` * function as follows: * ``` * @NgModule({ * imports: [BrowserAnimationsModule.withConfig(config)] * }) * class MyNgModule {} * ``` */ static withConfig(config: BrowserAnimationsModuleConfig): ModuleWithProviders; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵmod: i0.ɵɵNgModuleDeclaration; static ɵinj: i0.ɵɵInjectorDeclaration; } /** * Object used to configure the behavior of {@link BrowserAnimationsModule} * @publicApi */ export declare interface BrowserAnimationsModuleConfig { /** * Whether animations should be disabled. Passing this is identical to providing the * `NoopAnimationsModule`, but it can be controlled based on a runtime value. */ disableAnimations?: boolean; } /** * A null player that must be imported to allow disabling of animations. * @publicApi */ export declare class NoopAnimationsModule { static ɵfac: i0.ɵɵFactoryDeclaration; static ɵmod: i0.ɵɵNgModuleDeclaration; static ɵinj: i0.ɵɵInjectorDeclaration; } /** * Returns the set of [dependency-injection providers](guide/glossary#provider) * to enable animations in an application. See [animations guide](guide/animations) * to learn more about animations in Angular. * * @usageNotes * * The function is useful when you want to enable animations in an application * bootstrapped using the `bootstrapApplication` function. In this scenario there * is no need to import the `BrowserAnimationsModule` NgModule at all, just add * providers returned by this function to the `providers` list as show below. * * ```typescript * bootstrapApplication(RootComponent, { * providers: [ * provideAnimations() * ] * }); * ``` * * @publicApi */ export declare function provideAnimations(): Provider[]; /** * Returns the set of [dependency-injection providers](guide/glossary#provider) * to disable animations in an application. See [animations guide](guide/animations) * to learn more about animations in Angular. * * @usageNotes * * The function is useful when you want to bootstrap an application using * the `bootstrapApplication` function, but you need to disable animations * (for example, when running tests). * * ```typescript * bootstrapApplication(RootComponent, { * providers: [ * provideNoopAnimations() * ] * }); * ``` * * @publicApi */ export declare function provideNoopAnimations(): Provider[]; export declare class ɵAnimationRenderer extends BaseAnimationRenderer implements Renderer2 { factory: ɵAnimationRendererFactory; constructor(factory: ɵAnimationRendererFactory, namespaceId: string, delegate: Renderer2, engine: ɵAnimationEngine, onDestroy?: () => void); setProperty(el: any, name: string, value: any): void; listen(target: 'window' | 'document' | 'body' | any, eventName: string, callback: (event: any) => any): () => void; } export declare class ɵAnimationRendererFactory implements RendererFactory2 { private delegate; private engine; private _zone; private _currentId; private _microtaskId; private _animationCallbacksBuffer; private _rendererCache; private _cdRecurDepth; constructor(delegate: RendererFactory2, engine: ɵAnimationEngine, _zone: NgZone); createRenderer(hostElement: any, type: RendererType2): Renderer2; begin(): void; private _scheduleCountTask; end(): void; whenRenderingDone(): Promise; static ɵfac: i0.ɵɵFactoryDeclaration<ɵAnimationRendererFactory, never>; static ɵprov: i0.ɵɵInjectableDeclaration<ɵAnimationRendererFactory>; } export declare class ɵBrowserAnimationBuilder extends AnimationBuilder { private _nextAnimationId; private _renderer; constructor(rootRenderer: RendererFactory2, doc: any); build(animation: AnimationMetadata | AnimationMetadata[]): AnimationFactory; static ɵfac: i0.ɵɵFactoryDeclaration<ɵBrowserAnimationBuilder, never>; static ɵprov: i0.ɵɵInjectableDeclaration<ɵBrowserAnimationBuilder>; } export declare class ɵBrowserAnimationFactory extends AnimationFactory { private _id; private _renderer; constructor(_id: string, _renderer: ɵAnimationRenderer); create(element: any, options?: AnimationOptions): AnimationPlayer; } export declare class ɵInjectableAnimationEngine extends ɵAnimationEngine implements OnDestroy { constructor(doc: any, driver: AnimationDriver, normalizer: ɵAnimationStyleNormalizer, appRef: ApplicationRef); ngOnDestroy(): void; static ɵfac: i0.ɵɵFactoryDeclaration<ɵInjectableAnimationEngine, never>; static ɵprov: i0.ɵɵInjectableDeclaration<ɵInjectableAnimationEngine>; } export { }