{"ast":null,"code":"// Do not edit.\nimport { ShaderStore } from \"../Engines/shaderStore.js\";\nimport \"./ShadersInclude/helperFunctions.js\";\nimport \"./ShadersInclude/importanceSampling.js\";\nimport \"./ShadersInclude/pbrBRDFFunctions.js\";\nimport \"./ShadersInclude/hdrFilteringFunctions.js\";\nconst name = \"hdrFilteringPixelShader\";\nconst shader = `#include\n#include\n#include\n#include\nuniform alphaG: f32;var inputTextureSampler: sampler;var inputTexture: texture_cube;uniform vFilteringInfo: vec2f;uniform hdrScale: f32;varying direction: vec3f;@fragment\nfn main(input: FragmentInputs)->FragmentOutputs {var color: vec3f=radiance(uniforms.alphaG,inputTexture,inputTextureSampler,input.direction,uniforms.vFilteringInfo);fragmentOutputs.color= vec4f(color*uniforms.hdrScale,1.0);}`;\n// Sideeffect\nShaderStore.ShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const hdrFilteringPixelShaderWGSL = {\n name,\n shader\n};","map":{"version":3,"names":["ShaderStore","name","shader","ShadersStoreWGSL","hdrFilteringPixelShaderWGSL"],"sources":["F:/workspace/202226701027/huinongbao-app/node_modules/@babylonjs/core/ShadersWGSL/hdrFiltering.fragment.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../Engines/shaderStore.js\";\nimport \"./ShadersInclude/helperFunctions.js\";\nimport \"./ShadersInclude/importanceSampling.js\";\nimport \"./ShadersInclude/pbrBRDFFunctions.js\";\nimport \"./ShadersInclude/hdrFilteringFunctions.js\";\nconst name = \"hdrFilteringPixelShader\";\nconst shader = `#include\n#include\n#include\n#include\nuniform alphaG: f32;var inputTextureSampler: sampler;var inputTexture: texture_cube;uniform vFilteringInfo: vec2f;uniform hdrScale: f32;varying direction: vec3f;@fragment\nfn main(input: FragmentInputs)->FragmentOutputs {var color: vec3f=radiance(uniforms.alphaG,inputTexture,inputTextureSampler,input.direction,uniforms.vFilteringInfo);fragmentOutputs.color= vec4f(color*uniforms.hdrScale,1.0);}`;\n// Sideeffect\nShaderStore.ShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const hdrFilteringPixelShaderWGSL = { name, shader };\n"],"mappings":"AAAA;AACA,SAASA,WAAW,QAAQ,2BAA2B;AACvD,OAAO,qCAAqC;AAC5C,OAAO,wCAAwC;AAC/C,OAAO,sCAAsC;AAC7C,OAAO,2CAA2C;AAClD,MAAMC,IAAI,GAAG,yBAAyB;AACtC,MAAMC,MAAM,GAAG;AACf;AACA;AACA;AACA;AACA,iOAAiO;AACjO;AACAF,WAAW,CAACG,gBAAgB,CAACF,IAAI,CAAC,GAAGC,MAAM;AAC3C;AACA,OAAO,MAAME,2BAA2B,GAAG;EAAEH,IAAI;EAAEC;AAAO,CAAC","ignoreList":[]},"metadata":{},"sourceType":"module","externalDependencies":[]}