{"ast":null,"code":"/*\nLanguage: RenderMan RIB\nAuthor: Konstantin Evdokimenko \nContributors: Shuen-Huei Guan \nWebsite: https://renderman.pixar.com/resources/RenderMan_20/ribBinding.html\nCategory: graphics\n*/\n\nfunction rib(hljs) {\n return {\n name: 'RenderMan RIB',\n keywords: 'ArchiveRecord AreaLightSource Atmosphere Attribute AttributeBegin AttributeEnd Basis ' + 'Begin Blobby Bound Clipping ClippingPlane Color ColorSamples ConcatTransform Cone ' + 'CoordinateSystem CoordSysTransform CropWindow Curves Cylinder DepthOfField Detail ' + 'DetailRange Disk Displacement Display End ErrorHandler Exposure Exterior Format ' + 'FrameAspectRatio FrameBegin FrameEnd GeneralPolygon GeometricApproximation Geometry ' + 'Hider Hyperboloid Identity Illuminate Imager Interior LightSource ' + 'MakeCubeFaceEnvironment MakeLatLongEnvironment MakeShadow MakeTexture Matte ' + 'MotionBegin MotionEnd NuPatch ObjectBegin ObjectEnd ObjectInstance Opacity Option ' + 'Orientation Paraboloid Patch PatchMesh Perspective PixelFilter PixelSamples ' + 'PixelVariance Points PointsGeneralPolygons PointsPolygons Polygon Procedural Projection ' + 'Quantize ReadArchive RelativeDetail ReverseOrientation Rotate Scale ScreenWindow ' + 'ShadingInterpolation ShadingRate Shutter Sides Skew SolidBegin SolidEnd Sphere ' + 'SubdivisionMesh Surface TextureCoordinates Torus Transform TransformBegin TransformEnd ' + 'TransformPoints Translate TrimCurve WorldBegin WorldEnd',\n illegal: '\nContributors: Shuen-Huei Guan \nWebsite: https://renderman.pixar.com/resources/RenderMan_20/ribBinding.html\nCategory: graphics\n*/\n\nfunction rib(hljs) {\n return {\n name: 'RenderMan RIB',\n keywords:\n 'ArchiveRecord AreaLightSource Atmosphere Attribute AttributeBegin AttributeEnd Basis '\n + 'Begin Blobby Bound Clipping ClippingPlane Color ColorSamples ConcatTransform Cone '\n + 'CoordinateSystem CoordSysTransform CropWindow Curves Cylinder DepthOfField Detail '\n + 'DetailRange Disk Displacement Display End ErrorHandler Exposure Exterior Format '\n + 'FrameAspectRatio FrameBegin FrameEnd GeneralPolygon GeometricApproximation Geometry '\n + 'Hider Hyperboloid Identity Illuminate Imager Interior LightSource '\n + 'MakeCubeFaceEnvironment MakeLatLongEnvironment MakeShadow MakeTexture Matte '\n + 'MotionBegin MotionEnd NuPatch ObjectBegin ObjectEnd ObjectInstance Opacity Option '\n + 'Orientation Paraboloid Patch PatchMesh Perspective PixelFilter PixelSamples '\n + 'PixelVariance Points PointsGeneralPolygons PointsPolygons Polygon Procedural Projection '\n + 'Quantize ReadArchive RelativeDetail ReverseOrientation Rotate Scale ScreenWindow '\n + 'ShadingInterpolation ShadingRate Shutter Sides Skew SolidBegin SolidEnd Sphere '\n + 'SubdivisionMesh Surface TextureCoordinates Torus Transform TransformBegin TransformEnd '\n + 'TransformPoints Translate TrimCurve WorldBegin WorldEnd',\n illegal: '