1 |
- {"ast":null,"code":"import { Camera } from \"../../Cameras/camera.js\";\nimport { DeviceOrientationCamera } from \"../../Cameras/deviceOrientationCamera.js\";\nimport { VRCameraMetrics } from \"./vrCameraMetrics.js\";\nimport { Vector3 } from \"../../Maths/math.vector.js\";\nimport { Node } from \"../../node.js\";\nimport { setVRRigMode } from \"../RigModes/vrRigMode.js\";\nNode.AddNodeConstructor(\"VRDeviceOrientationFreeCamera\", (name, scene) => {\n return () => new VRDeviceOrientationFreeCamera(name, Vector3.Zero(), scene);\n});\n/**\n * Camera used to simulate VR rendering (based on FreeCamera)\n * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_introduction#vr-device-orientation-cameras\n */\nexport class VRDeviceOrientationFreeCamera extends DeviceOrientationCamera {\n /**\n * Creates a new VRDeviceOrientationFreeCamera\n * @param name defines camera name\n * @param position defines the start position of the camera\n * @param scene defines the scene the camera belongs to\n * @param compensateDistortion defines if the camera needs to compensate the lens distortion\n * @param vrCameraMetrics defines the vr metrics associated to the camera\n */\n constructor(name, position, scene, compensateDistortion = true, vrCameraMetrics = VRCameraMetrics.GetDefault()) {\n super(name, position, scene);\n this._setRigMode = rigParams => setVRRigMode(this, rigParams);\n vrCameraMetrics.compensateDistortion = compensateDistortion;\n this.setCameraRigMode(Camera.RIG_MODE_VR, {\n vrCameraMetrics: vrCameraMetrics\n });\n }\n /**\n * Gets camera class name\n * @returns VRDeviceOrientationFreeCamera\n */\n getClassName() {\n return \"VRDeviceOrientationFreeCamera\";\n }\n}","map":{"version":3,"names":["Camera","DeviceOrientationCamera","VRCameraMetrics","Vector3","Node","setVRRigMode","AddNodeConstructor","name","scene","VRDeviceOrientationFreeCamera","Zero","constructor","position","compensateDistortion","vrCameraMetrics","GetDefault","_setRigMode","rigParams","setCameraRigMode","RIG_MODE_VR","getClassName"],"sources":["F:/workspace/202226701027/huinongbao-app/node_modules/@babylonjs/core/Cameras/VR/vrDeviceOrientationFreeCamera.js"],"sourcesContent":["import { Camera } from \"../../Cameras/camera.js\";\nimport { DeviceOrientationCamera } from \"../../Cameras/deviceOrientationCamera.js\";\nimport { VRCameraMetrics } from \"./vrCameraMetrics.js\";\nimport { Vector3 } from \"../../Maths/math.vector.js\";\nimport { Node } from \"../../node.js\";\nimport { setVRRigMode } from \"../RigModes/vrRigMode.js\";\nNode.AddNodeConstructor(\"VRDeviceOrientationFreeCamera\", (name, scene) => {\n return () => new VRDeviceOrientationFreeCamera(name, Vector3.Zero(), scene);\n});\n/**\n * Camera used to simulate VR rendering (based on FreeCamera)\n * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_introduction#vr-device-orientation-cameras\n */\nexport class VRDeviceOrientationFreeCamera extends DeviceOrientationCamera {\n /**\n * Creates a new VRDeviceOrientationFreeCamera\n * @param name defines camera name\n * @param position defines the start position of the camera\n * @param scene defines the scene the camera belongs to\n * @param compensateDistortion defines if the camera needs to compensate the lens distortion\n * @param vrCameraMetrics defines the vr metrics associated to the camera\n */\n constructor(name, position, scene, compensateDistortion = true, vrCameraMetrics = VRCameraMetrics.GetDefault()) {\n super(name, position, scene);\n this._setRigMode = (rigParams) => setVRRigMode(this, rigParams);\n vrCameraMetrics.compensateDistortion = compensateDistortion;\n this.setCameraRigMode(Camera.RIG_MODE_VR, { vrCameraMetrics: vrCameraMetrics });\n }\n /**\n * Gets camera class name\n * @returns VRDeviceOrientationFreeCamera\n */\n getClassName() {\n return \"VRDeviceOrientationFreeCamera\";\n }\n}\n"],"mappings":"AAAA,SAASA,MAAM,QAAQ,yBAAyB;AAChD,SAASC,uBAAuB,QAAQ,0CAA0C;AAClF,SAASC,eAAe,QAAQ,sBAAsB;AACtD,SAASC,OAAO,QAAQ,4BAA4B;AACpD,SAASC,IAAI,QAAQ,eAAe;AACpC,SAASC,YAAY,QAAQ,0BAA0B;AACvDD,IAAI,CAACE,kBAAkB,CAAC,+BAA+B,EAAE,CAACC,IAAI,EAAEC,KAAK,KAAK;EACtE,OAAO,MAAM,IAAIC,6BAA6B,CAACF,IAAI,EAAEJ,OAAO,CAACO,IAAI,CAAC,CAAC,EAAEF,KAAK,CAAC;AAC/E,CAAC,CAAC;AACF;AACA;AACA;AACA;AACA,OAAO,MAAMC,6BAA6B,SAASR,uBAAuB,CAAC;EACvE;AACJ;AACA;AACA;AACA;AACA;AACA;AACA;EACIU,WAAWA,CAACJ,IAAI,EAAEK,QAAQ,EAAEJ,KAAK,EAAEK,oBAAoB,GAAG,IAAI,EAAEC,eAAe,GAAGZ,eAAe,CAACa,UAAU,CAAC,CAAC,EAAE;IAC5G,KAAK,CAACR,IAAI,EAAEK,QAAQ,EAAEJ,KAAK,CAAC;IAC5B,IAAI,CAACQ,WAAW,GAAIC,SAAS,IAAKZ,YAAY,CAAC,IAAI,EAAEY,SAAS,CAAC;IAC/DH,eAAe,CAACD,oBAAoB,GAAGA,oBAAoB;IAC3D,IAAI,CAACK,gBAAgB,CAAClB,MAAM,CAACmB,WAAW,EAAE;MAAEL,eAAe,EAAEA;IAAgB,CAAC,CAAC;EACnF;EACA;AACJ;AACA;AACA;EACIM,YAAYA,CAAA,EAAG;IACX,OAAO,+BAA+B;EAC1C;AACJ","ignoreList":[]},"metadata":{},"sourceType":"module","externalDependencies":[]}
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