b4b4c7a110d81feb5046e40a3c015afb2eba288f4ad1f6401104c7d04eb3fc80.json 1.8 KB

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  1. {"ast":null,"code":"// Do not edit.\nimport { ShaderStore } from \"../Engines/shaderStore.js\";\nimport \"./ShadersInclude/boundingBoxRendererFragmentDeclaration.js\";\nimport \"./ShadersInclude/boundingBoxRendererUboDeclaration.js\";\nconst name = \"boundingBoxRendererPixelShader\";\nconst shader = `#include<__decl__boundingBoxRendererFragment>\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\ngl_FragColor=color;\n#define CUSTOM_FRAGMENT_MAIN_END\n}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const boundingBoxRendererPixelShader = {\n name,\n shader\n};","map":{"version":3,"names":["ShaderStore","name","shader","ShadersStore","boundingBoxRendererPixelShader"],"sources":["F:/workspace/202226701027/huinongbao-app/node_modules/@babylonjs/core/Shaders/boundingBoxRenderer.fragment.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../Engines/shaderStore.js\";\nimport \"./ShadersInclude/boundingBoxRendererFragmentDeclaration.js\";\nimport \"./ShadersInclude/boundingBoxRendererUboDeclaration.js\";\nconst name = \"boundingBoxRendererPixelShader\";\nconst shader = `#include<__decl__boundingBoxRendererFragment>\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\ngl_FragColor=color;\n#define CUSTOM_FRAGMENT_MAIN_END\n}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const boundingBoxRendererPixelShader = { name, shader };\n"],"mappings":"AAAA;AACA,SAASA,WAAW,QAAQ,2BAA2B;AACvD,OAAO,4DAA4D;AACnE,OAAO,uDAAuD;AAC9D,MAAMC,IAAI,GAAG,gCAAgC;AAC7C,MAAMC,MAAM,GAAG;AACf;AACA;AACA;AACA;AACA;AACA,EAAE;AACF;AACAF,WAAW,CAACG,YAAY,CAACF,IAAI,CAAC,GAAGC,MAAM;AACvC;AACA,OAAO,MAAME,8BAA8B,GAAG;EAAEH,IAAI;EAAEC;AAAO,CAAC","ignoreList":[]},"metadata":{},"sourceType":"module","externalDependencies":[]}