1 |
- {"ast":null,"code":"import { ThinEngine } from \"../../Engines/thinEngine.js\";\nThinEngine.prototype.setDepthStencilTexture = function (channel, uniform, texture, name) {\n if (channel === undefined) {\n return;\n }\n if (uniform) {\n this._boundUniforms[channel] = uniform;\n }\n if (!texture || !texture.depthStencilTexture) {\n this._setTexture(channel, null, undefined, undefined, name);\n } else {\n this._setTexture(channel, texture, false, true, name);\n }\n};","map":{"version":3,"names":["ThinEngine","prototype","setDepthStencilTexture","channel","uniform","texture","name","undefined","_boundUniforms","depthStencilTexture","_setTexture"],"sources":["F:/workspace/202226701027/huinongbao-app/node_modules/@babylonjs/core/Engines/Extensions/engine.renderTargetTexture.js"],"sourcesContent":["import { ThinEngine } from \"../../Engines/thinEngine.js\";\nThinEngine.prototype.setDepthStencilTexture = function (channel, uniform, texture, name) {\n if (channel === undefined) {\n return;\n }\n if (uniform) {\n this._boundUniforms[channel] = uniform;\n }\n if (!texture || !texture.depthStencilTexture) {\n this._setTexture(channel, null, undefined, undefined, name);\n }\n else {\n this._setTexture(channel, texture, false, true, name);\n }\n};\n"],"mappings":"AAAA,SAASA,UAAU,QAAQ,6BAA6B;AACxDA,UAAU,CAACC,SAAS,CAACC,sBAAsB,GAAG,UAAUC,OAAO,EAAEC,OAAO,EAAEC,OAAO,EAAEC,IAAI,EAAE;EACrF,IAAIH,OAAO,KAAKI,SAAS,EAAE;IACvB;EACJ;EACA,IAAIH,OAAO,EAAE;IACT,IAAI,CAACI,cAAc,CAACL,OAAO,CAAC,GAAGC,OAAO;EAC1C;EACA,IAAI,CAACC,OAAO,IAAI,CAACA,OAAO,CAACI,mBAAmB,EAAE;IAC1C,IAAI,CAACC,WAAW,CAACP,OAAO,EAAE,IAAI,EAAEI,SAAS,EAAEA,SAAS,EAAED,IAAI,CAAC;EAC/D,CAAC,MACI;IACD,IAAI,CAACI,WAAW,CAACP,OAAO,EAAEE,OAAO,EAAE,KAAK,EAAE,IAAI,EAAEC,IAAI,CAAC;EACzD;AACJ,CAAC","ignoreList":[]},"metadata":{},"sourceType":"module","externalDependencies":[]}
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