ee2b164fc94dbaac8f1344f2fdcf59f54bde3c4faee71c854f6fe6dee2b4fcdc.json 3.3 KB

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  1. {"ast":null,"code":"// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore.js\";\nconst name = \"pbrBlockAlphaFresnel\";\nconst shader = `#ifdef ALPHAFRESNEL\n#if defined(ALPHATEST) || defined(ALPHABLEND)\nstruct alphaFresnelOutParams\n{alpha: f32};fn faceforward(N: vec3<f32>,I: vec3<f32>,Nref: vec3<f32>)->vec3<f32> {return select(N,-N,dot(Nref,I)>0.0);}\n#define pbr_inline\nfn alphaFresnelBlock(\nnormalW: vec3f,\nviewDirectionW: vec3f,\nalpha: f32,\nmicroSurface: f32\n)->alphaFresnelOutParams\n{var outParams: alphaFresnelOutParams;var opacityPerceptual: f32=alpha;\n#ifdef LINEARALPHAFRESNEL\nvar opacity0: f32=opacityPerceptual;\n#else\nvar opacity0: f32=opacityPerceptual*opacityPerceptual;\n#endif\nvar opacity90: f32=fresnelGrazingReflectance(opacity0);var normalForward: vec3f=faceforward(normalW,-viewDirectionW,normalW);outParams.alpha=getReflectanceFromAnalyticalBRDFLookup_Jones(saturate(dot(viewDirectionW,normalForward)), vec3f(opacity0), vec3f(opacity90),sqrt(microSurface)).x;\n#ifdef ALPHATEST\nif (outParams.alpha<ALPHATESTVALUE) {discard;}\n#ifndef ALPHABLEND\noutParams.alpha=1.0;\n#endif\n#endif\nreturn outParams;}\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const pbrBlockAlphaFresnelWGSL = {\n name,\n shader\n};","map":{"version":3,"names":["ShaderStore","name","shader","IncludesShadersStoreWGSL","pbrBlockAlphaFresnelWGSL"],"sources":["F:/workspace/202226701027/huinongbao-app/node_modules/@babylonjs/core/ShadersWGSL/ShadersInclude/pbrBlockAlphaFresnel.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore.js\";\nconst name = \"pbrBlockAlphaFresnel\";\nconst shader = `#ifdef ALPHAFRESNEL\n#if defined(ALPHATEST) || defined(ALPHABLEND)\nstruct alphaFresnelOutParams\n{alpha: f32};fn faceforward(N: vec3<f32>,I: vec3<f32>,Nref: vec3<f32>)->vec3<f32> {return select(N,-N,dot(Nref,I)>0.0);}\n#define pbr_inline\nfn alphaFresnelBlock(\nnormalW: vec3f,\nviewDirectionW: vec3f,\nalpha: f32,\nmicroSurface: f32\n)->alphaFresnelOutParams\n{var outParams: alphaFresnelOutParams;var opacityPerceptual: f32=alpha;\n#ifdef LINEARALPHAFRESNEL\nvar opacity0: f32=opacityPerceptual;\n#else\nvar opacity0: f32=opacityPerceptual*opacityPerceptual;\n#endif\nvar opacity90: f32=fresnelGrazingReflectance(opacity0);var normalForward: vec3f=faceforward(normalW,-viewDirectionW,normalW);outParams.alpha=getReflectanceFromAnalyticalBRDFLookup_Jones(saturate(dot(viewDirectionW,normalForward)), vec3f(opacity0), vec3f(opacity90),sqrt(microSurface)).x;\n#ifdef ALPHATEST\nif (outParams.alpha<ALPHATESTVALUE) {discard;}\n#ifndef ALPHABLEND\noutParams.alpha=1.0;\n#endif\n#endif\nreturn outParams;}\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const pbrBlockAlphaFresnelWGSL = { name, shader };\n"],"mappings":"AAAA;AACA,SAASA,WAAW,QAAQ,8BAA8B;AAC1D,MAAMC,IAAI,GAAG,sBAAsB;AACnC,MAAMC,MAAM,GAAG;AACf;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC;AACD;AACAF,WAAW,CAACG,wBAAwB,CAACF,IAAI,CAAC,GAAGC,MAAM;AACnD;AACA,OAAO,MAAME,wBAAwB,GAAG;EAAEH,IAAI;EAAEC;AAAO,CAAC","ignoreList":[]},"metadata":{},"sourceType":"module","externalDependencies":[]}