1 |
- {"ast":null,"code":"// Do not edit.\nimport { ShaderStore } from \"../Engines/shaderStore.js\";\nconst name = \"meshUVSpaceRendererMaskerVertexShader\";\nconst shader = `attribute vec2 uv;varying vec2 vUV;void main(void) {gl_Position=vec4(vec2(uv.x,uv.y)*2.0-1.0,0.,1.0);vUV=uv;}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const meshUVSpaceRendererMaskerVertexShader = {\n name,\n shader\n};","map":{"version":3,"names":["ShaderStore","name","shader","ShadersStore","meshUVSpaceRendererMaskerVertexShader"],"sources":["F:/workspace/202226701027/huinongbao-app/node_modules/@babylonjs/core/Shaders/meshUVSpaceRendererMasker.vertex.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../Engines/shaderStore.js\";\nconst name = \"meshUVSpaceRendererMaskerVertexShader\";\nconst shader = `attribute vec2 uv;varying vec2 vUV;void main(void) {gl_Position=vec4(vec2(uv.x,uv.y)*2.0-1.0,0.,1.0);vUV=uv;}`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @internal */\nexport const meshUVSpaceRendererMaskerVertexShader = { name, shader };\n"],"mappings":"AAAA;AACA,SAASA,WAAW,QAAQ,2BAA2B;AACvD,MAAMC,IAAI,GAAG,uCAAuC;AACpD,MAAMC,MAAM,GAAG,+GAA+G;AAC9H;AACAF,WAAW,CAACG,YAAY,CAACF,IAAI,CAAC,GAAGC,MAAM;AACvC;AACA,OAAO,MAAME,qCAAqC,GAAG;EAAEH,IAAI;EAAEC;AAAO,CAAC","ignoreList":[]},"metadata":{},"sourceType":"module","externalDependencies":[]}
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