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- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * AUTO-GENERATED FILE. DO NOT MODIFY.
- */
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- import * as zrUtil from 'zrender/lib/core/util.js';
- export function layout(axisModel, opt) {
- opt = opt || {};
- var single = axisModel.coordinateSystem;
- var axis = axisModel.axis;
- var layout = {};
- var axisPosition = axis.position;
- var orient = axis.orient;
- var rect = single.getRect();
- var rectBound = [rect.x, rect.x + rect.width, rect.y, rect.y + rect.height];
- var positionMap = {
- horizontal: {
- top: rectBound[2],
- bottom: rectBound[3]
- },
- vertical: {
- left: rectBound[0],
- right: rectBound[1]
- }
- };
- layout.position = [orient === 'vertical' ? positionMap.vertical[axisPosition] : rectBound[0], orient === 'horizontal' ? positionMap.horizontal[axisPosition] : rectBound[3]];
- var r = {
- horizontal: 0,
- vertical: 1
- };
- layout.rotation = Math.PI / 2 * r[orient];
- var directionMap = {
- top: -1,
- bottom: 1,
- right: 1,
- left: -1
- };
- layout.labelDirection = layout.tickDirection = layout.nameDirection = directionMap[axisPosition];
- if (axisModel.get(['axisTick', 'inside'])) {
- layout.tickDirection = -layout.tickDirection;
- }
- if (zrUtil.retrieve(opt.labelInside, axisModel.get(['axisLabel', 'inside']))) {
- layout.labelDirection = -layout.labelDirection;
- }
- var labelRotation = opt.rotate;
- labelRotation == null && (labelRotation = axisModel.get(['axisLabel', 'rotate']));
- layout.labelRotation = axisPosition === 'top' ? -labelRotation : labelRotation;
- layout.z2 = 1;
- return layout;
- }
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