singleAxisHelper.js 3.0 KB

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  1. /*
  2. * Licensed to the Apache Software Foundation (ASF) under one
  3. * or more contributor license agreements. See the NOTICE file
  4. * distributed with this work for additional information
  5. * regarding copyright ownership. The ASF licenses this file
  6. * to you under the Apache License, Version 2.0 (the
  7. * "License"); you may not use this file except in compliance
  8. * with the License. You may obtain a copy of the License at
  9. *
  10. * http://www.apache.org/licenses/LICENSE-2.0
  11. *
  12. * Unless required by applicable law or agreed to in writing,
  13. * software distributed under the License is distributed on an
  14. * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  15. * KIND, either express or implied. See the License for the
  16. * specific language governing permissions and limitations
  17. * under the License.
  18. */
  19. /**
  20. * AUTO-GENERATED FILE. DO NOT MODIFY.
  21. */
  22. /*
  23. * Licensed to the Apache Software Foundation (ASF) under one
  24. * or more contributor license agreements. See the NOTICE file
  25. * distributed with this work for additional information
  26. * regarding copyright ownership. The ASF licenses this file
  27. * to you under the Apache License, Version 2.0 (the
  28. * "License"); you may not use this file except in compliance
  29. * with the License. You may obtain a copy of the License at
  30. *
  31. * http://www.apache.org/licenses/LICENSE-2.0
  32. *
  33. * Unless required by applicable law or agreed to in writing,
  34. * software distributed under the License is distributed on an
  35. * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  36. * KIND, either express or implied. See the License for the
  37. * specific language governing permissions and limitations
  38. * under the License.
  39. */
  40. import * as zrUtil from 'zrender/lib/core/util.js';
  41. export function layout(axisModel, opt) {
  42. opt = opt || {};
  43. var single = axisModel.coordinateSystem;
  44. var axis = axisModel.axis;
  45. var layout = {};
  46. var axisPosition = axis.position;
  47. var orient = axis.orient;
  48. var rect = single.getRect();
  49. var rectBound = [rect.x, rect.x + rect.width, rect.y, rect.y + rect.height];
  50. var positionMap = {
  51. horizontal: {
  52. top: rectBound[2],
  53. bottom: rectBound[3]
  54. },
  55. vertical: {
  56. left: rectBound[0],
  57. right: rectBound[1]
  58. }
  59. };
  60. layout.position = [orient === 'vertical' ? positionMap.vertical[axisPosition] : rectBound[0], orient === 'horizontal' ? positionMap.horizontal[axisPosition] : rectBound[3]];
  61. var r = {
  62. horizontal: 0,
  63. vertical: 1
  64. };
  65. layout.rotation = Math.PI / 2 * r[orient];
  66. var directionMap = {
  67. top: -1,
  68. bottom: 1,
  69. right: 1,
  70. left: -1
  71. };
  72. layout.labelDirection = layout.tickDirection = layout.nameDirection = directionMap[axisPosition];
  73. if (axisModel.get(['axisTick', 'inside'])) {
  74. layout.tickDirection = -layout.tickDirection;
  75. }
  76. if (zrUtil.retrieve(opt.labelInside, axisModel.get(['axisLabel', 'inside']))) {
  77. layout.labelDirection = -layout.labelDirection;
  78. }
  79. var labelRotation = opt.rotate;
  80. labelRotation == null && (labelRotation = axisModel.get(['axisLabel', 'rotate']));
  81. layout.labelRotation = axisPosition === 'top' ? -labelRotation : labelRotation;
  82. layout.z2 = 1;
  83. return layout;
  84. }