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- var round = Math.round;
- export function subPixelOptimizeLine(outputShape, inputShape, style) {
- if (!inputShape) {
- return;
- }
- var x1 = inputShape.x1;
- var x2 = inputShape.x2;
- var y1 = inputShape.y1;
- var y2 = inputShape.y2;
- outputShape.x1 = x1;
- outputShape.x2 = x2;
- outputShape.y1 = y1;
- outputShape.y2 = y2;
- var lineWidth = style && style.lineWidth;
- if (!lineWidth) {
- return outputShape;
- }
- if (round(x1 * 2) === round(x2 * 2)) {
- outputShape.x1 = outputShape.x2 = subPixelOptimize(x1, lineWidth, true);
- }
- if (round(y1 * 2) === round(y2 * 2)) {
- outputShape.y1 = outputShape.y2 = subPixelOptimize(y1, lineWidth, true);
- }
- return outputShape;
- }
- export function subPixelOptimizeRect(outputShape, inputShape, style) {
- if (!inputShape) {
- return;
- }
- var originX = inputShape.x;
- var originY = inputShape.y;
- var originWidth = inputShape.width;
- var originHeight = inputShape.height;
- outputShape.x = originX;
- outputShape.y = originY;
- outputShape.width = originWidth;
- outputShape.height = originHeight;
- var lineWidth = style && style.lineWidth;
- if (!lineWidth) {
- return outputShape;
- }
- outputShape.x = subPixelOptimize(originX, lineWidth, true);
- outputShape.y = subPixelOptimize(originY, lineWidth, true);
- outputShape.width = Math.max(subPixelOptimize(originX + originWidth, lineWidth, false) - outputShape.x, originWidth === 0 ? 0 : 1);
- outputShape.height = Math.max(subPixelOptimize(originY + originHeight, lineWidth, false) - outputShape.y, originHeight === 0 ? 0 : 1);
- return outputShape;
- }
- export function subPixelOptimize(position, lineWidth, positiveOrNegative) {
- if (!lineWidth) {
- return position;
- }
- var doubledPosition = round(position * 2);
- return (doubledPosition + round(lineWidth)) % 2 === 0
- ? doubledPosition / 2
- : (doubledPosition + (positiveOrNegative ? 1 : -1)) / 2;
- }
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