- import PathProxy from '../../core/PathProxy';
- export declare function buildPath(ctx: CanvasRenderingContext2D | PathProxy, shape: {
- cx: number;
- cy: number;
- startAngle: number;
- endAngle: number;
- clockwise?: boolean;
- r?: number;
- r0?: number;
- cornerRadius?: number | number[];
- }): void;
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