/** @internal */ export class WebGPUComputePipelineContext { get isAsync() { return false; } get isReady() { if (this.isAsync) { // When async mode is implemented, this should return true if the pipeline is ready return false; } // In synchronous mode, we return false, the readiness being determined by ComputeEffect return false; } constructor(engine) { this._name = "unnamed"; this.engine = engine; } _getComputeShaderCode() { return this.sources?.compute; } dispose() { } } //# sourceMappingURL=webgpuComputePipelineContext.js.map