// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; import "./sceneUboDeclaration.js"; const name = "backgroundUboDeclaration"; const shader = `layout(std140,column_major) uniform;uniform Material {uniform vec4 vPrimaryColor;uniform vec4 vPrimaryColorShadow;uniform vec2 vDiffuseInfos;uniform vec2 vReflectionInfos;uniform mat4 diffuseMatrix;uniform mat4 reflectionMatrix;uniform vec3 vReflectionMicrosurfaceInfos;uniform float fFovMultiplier;uniform float pointSize;uniform float shadowLevel;uniform float alpha;uniform vec3 vBackgroundCenter;uniform vec4 vReflectionControl;uniform vec2 projectedGroundInfos;}; #include `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const backgroundUboDeclaration = { name, shader }; //# sourceMappingURL=backgroundUboDeclaration.js.map