// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "boundingBoxRendererFragmentDeclaration"; const shader = `uniform vec4 color; `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const boundingBoxRendererFragmentDeclaration = { name, shader }; //# sourceMappingURL=boundingBoxRendererFragmentDeclaration.js.map