// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "boundingBoxRendererVertexDeclaration"; const shader = `uniform mat4 world;uniform mat4 viewProjection; #ifdef MULTIVIEW uniform mat4 viewProjectionR; #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const boundingBoxRendererVertexDeclaration = { name, shader }; //# sourceMappingURL=boundingBoxRendererVertexDeclaration.js.map