// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "fogFragment"; const shader = `#ifdef FOG float fog=CalcFogFactor(); #ifdef PBR fog=toLinearSpace(fog); #endif color.rgb=mix(vFogColor,color.rgb,fog); #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const fogFragment = { name, shader }; //# sourceMappingURL=fogFragment.js.map