// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "pbrBlockImageProcessing"; const shader = `#if defined(IMAGEPROCESSINGPOSTPROCESS) || defined(SS_SCATTERING) #if !defined(SKIPFINALCOLORCLAMP) finalColor.rgb=clamp(finalColor.rgb,0.,30.0); #endif #else finalColor=applyImageProcessing(finalColor); #endif finalColor.a*=visibility; #ifdef PREMULTIPLYALPHA finalColor.rgb*=finalColor.a; #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const pbrBlockImageProcessing = { name, shader }; //# sourceMappingURL=pbrBlockImageProcessing.js.map