// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "shadowMapFragmentSoftTransparentShadow"; const shader = `#if SM_SOFTTRANSPARENTSHADOW==1 if ((bayerDither8(floor(mod(gl_FragCoord.xy,8.0))))/64.0>=softTransparentShadowSM*alpha) discard; #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const shadowMapFragmentSoftTransparentShadow = { name, shader }; //# sourceMappingURL=shadowMapFragmentSoftTransparentShadow.js.map