import "./ShadersInclude/backgroundVertexDeclaration"; import "./ShadersInclude/backgroundUboDeclaration"; import "./ShadersInclude/helperFunctions"; import "./ShadersInclude/bonesDeclaration"; import "./ShadersInclude/bakedVertexAnimationDeclaration"; import "./ShadersInclude/instancesDeclaration"; import "./ShadersInclude/clipPlaneVertexDeclaration"; import "./ShadersInclude/fogVertexDeclaration"; import "./ShadersInclude/lightVxFragmentDeclaration"; import "./ShadersInclude/lightVxUboDeclaration"; import "./ShadersInclude/logDepthDeclaration"; import "./ShadersInclude/instancesVertex"; import "./ShadersInclude/bonesVertex"; import "./ShadersInclude/bakedVertexAnimation"; import "./ShadersInclude/clipPlaneVertex"; import "./ShadersInclude/fogVertex"; import "./ShadersInclude/shadowsVertex"; import "./ShadersInclude/logDepthVertex"; /** @internal */ export declare const backgroundVertexShader: { name: string; shader: string; };