import type { Nullable } from "@babylonjs/core/types.js"; import type { Material } from "@babylonjs/core/Materials/material.js"; import type { IMaterial } from "../glTFLoaderInterfaces"; import type { IGLTFLoaderExtension } from "../glTFLoaderExtension"; import { GLTFLoader } from "../glTFLoader"; /** @internal */ export declare class MSFT_sRGBFactors implements IGLTFLoaderExtension { /** @internal */ readonly name = "MSFT_sRGBFactors"; /** @internal */ enabled: boolean; private _loader; /** @internal */ constructor(loader: GLTFLoader); /** @internal */ dispose(): void; /** @internal */ loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable>; }