import type { IKeyboardEvent } from "./deviceInputEvents"; /** * Gather the list of keyboard event types as constants. */ export declare class KeyboardEventTypes { /** * The keydown event is fired when a key becomes active (pressed). */ static readonly KEYDOWN = 1; /** * The keyup event is fired when a key has been released. */ static readonly KEYUP = 2; } /** * This class is used to store keyboard related info for the onKeyboardObservable event. */ export declare class KeyboardInfo { /** * Defines the type of event (KeyboardEventTypes) */ type: number; /** * Defines the related dom event */ event: IKeyboardEvent; /** * Instantiates a new keyboard info. * This class is used to store keyboard related info for the onKeyboardObservable event. * @param type Defines the type of event (KeyboardEventTypes) * @param event Defines the related dom event */ constructor( /** * Defines the type of event (KeyboardEventTypes) */ type: number, /** * Defines the related dom event */ event: IKeyboardEvent); } /** * This class is used to store keyboard related info for the onPreKeyboardObservable event. * Set the skipOnKeyboardObservable property to true if you want the engine to stop any process after this event is triggered, even not calling onKeyboardObservable */ export declare class KeyboardInfoPre extends KeyboardInfo { /** * Defines the type of event (KeyboardEventTypes) */ type: number; /** * Defines the related dom event */ event: IKeyboardEvent; /** * Defines whether the engine should skip the next onKeyboardObservable associated to this pre. */ skipOnKeyboardObservable: boolean; /** * Defines whether the engine should skip the next onKeyboardObservable associated to this pre. * @deprecated use skipOnKeyboardObservable property instead */ get skipOnPointerObservable(): boolean; set skipOnPointerObservable(value: boolean); /** * Instantiates a new keyboard pre info. * This class is used to store keyboard related info for the onPreKeyboardObservable event. * @param type Defines the type of event (KeyboardEventTypes) * @param event Defines the related dom event */ constructor( /** * Defines the type of event (KeyboardEventTypes) */ type: number, /** * Defines the related dom event */ event: IKeyboardEvent); }