import type { Nullable } from "../../types"; import type { SphericalPolynomial } from "../../Maths/sphericalPolynomial"; declare module "./baseTexture" { interface BaseTexture { /** * Get the polynomial representation of the texture data. * This is mainly use as a fast way to recover IBL Diffuse irradiance data. * @see https://learnopengl.com/PBR/IBL/Diffuse-irradiance */ sphericalPolynomial: Nullable; /** * Force recomputation of spherical polynomials. * Can be useful if you generate a cubemap multiple times (from a probe for eg) and you need the proper polynomials each time */ forceSphericalPolynomialsRecompute(): void; } }