/** * This groups all the flags used to control the materials channel. */ export declare class MaterialFlags { private static _DiffuseTextureEnabled; /** * Are diffuse textures enabled in the application. */ static get DiffuseTextureEnabled(): boolean; static set DiffuseTextureEnabled(value: boolean); private static _DetailTextureEnabled; /** * Are detail textures enabled in the application. */ static get DetailTextureEnabled(): boolean; static set DetailTextureEnabled(value: boolean); private static _DecalMapEnabled; /** * Are decal maps enabled in the application. */ static get DecalMapEnabled(): boolean; static set DecalMapEnabled(value: boolean); private static _AmbientTextureEnabled; /** * Are ambient textures enabled in the application. */ static get AmbientTextureEnabled(): boolean; static set AmbientTextureEnabled(value: boolean); private static _OpacityTextureEnabled; /** * Are opacity textures enabled in the application. */ static get OpacityTextureEnabled(): boolean; static set OpacityTextureEnabled(value: boolean); private static _ReflectionTextureEnabled; /** * Are reflection textures enabled in the application. */ static get ReflectionTextureEnabled(): boolean; static set ReflectionTextureEnabled(value: boolean); private static _EmissiveTextureEnabled; /** * Are emissive textures enabled in the application. */ static get EmissiveTextureEnabled(): boolean; static set EmissiveTextureEnabled(value: boolean); private static _SpecularTextureEnabled; /** * Are specular textures enabled in the application. */ static get SpecularTextureEnabled(): boolean; static set SpecularTextureEnabled(value: boolean); private static _BumpTextureEnabled; /** * Are bump textures enabled in the application. */ static get BumpTextureEnabled(): boolean; static set BumpTextureEnabled(value: boolean); private static _LightmapTextureEnabled; /** * Are lightmap textures enabled in the application. */ static get LightmapTextureEnabled(): boolean; static set LightmapTextureEnabled(value: boolean); private static _RefractionTextureEnabled; /** * Are refraction textures enabled in the application. */ static get RefractionTextureEnabled(): boolean; static set RefractionTextureEnabled(value: boolean); private static _ColorGradingTextureEnabled; /** * Are color grading textures enabled in the application. */ static get ColorGradingTextureEnabled(): boolean; static set ColorGradingTextureEnabled(value: boolean); private static _FresnelEnabled; /** * Are fresnels enabled in the application. */ static get FresnelEnabled(): boolean; static set FresnelEnabled(value: boolean); private static _ClearCoatTextureEnabled; /** * Are clear coat textures enabled in the application. */ static get ClearCoatTextureEnabled(): boolean; static set ClearCoatTextureEnabled(value: boolean); private static _ClearCoatBumpTextureEnabled; /** * Are clear coat bump textures enabled in the application. */ static get ClearCoatBumpTextureEnabled(): boolean; static set ClearCoatBumpTextureEnabled(value: boolean); private static _ClearCoatTintTextureEnabled; /** * Are clear coat tint textures enabled in the application. */ static get ClearCoatTintTextureEnabled(): boolean; static set ClearCoatTintTextureEnabled(value: boolean); private static _SheenTextureEnabled; /** * Are sheen textures enabled in the application. */ static get SheenTextureEnabled(): boolean; static set SheenTextureEnabled(value: boolean); private static _AnisotropicTextureEnabled; /** * Are anisotropic textures enabled in the application. */ static get AnisotropicTextureEnabled(): boolean; static set AnisotropicTextureEnabled(value: boolean); private static _ThicknessTextureEnabled; /** * Are thickness textures enabled in the application. */ static get ThicknessTextureEnabled(): boolean; static set ThicknessTextureEnabled(value: boolean); private static _RefractionIntensityTextureEnabled; /** * Are refraction intensity textures enabled in the application. */ static get RefractionIntensityTextureEnabled(): boolean; static set RefractionIntensityTextureEnabled(value: boolean); private static _TranslucencyIntensityTextureEnabled; /** * Are translucency intensity textures enabled in the application. */ static get TranslucencyIntensityTextureEnabled(): boolean; static set TranslucencyIntensityTextureEnabled(value: boolean); private static _IridescenceTextureEnabled; /** * Are translucency intensity textures enabled in the application. */ static get IridescenceTextureEnabled(): boolean; static set IridescenceTextureEnabled(value: boolean); }