import { Vector3 } from "./math.vector"; /** Defines supported spaces */ export declare enum Space { /** Local (object) space */ LOCAL = 0, /** World space */ WORLD = 1, /** Bone space */ BONE = 2 } /** Defines the 3 main axes */ export declare class Axis { /** X axis */ static X: Vector3; /** Y axis */ static Y: Vector3; /** Z axis */ static Z: Vector3; } /** * Defines cartesian components. */ export declare enum Coordinate { /** X axis */ X = 0, /** Y axis */ Y = 1, /** Z axis */ Z = 2 }