import type { FloatArray, Nullable, IndicesArray } from "../types"; import type { Vector2 } from "./math.vector"; import { Vector3 } from "./math.vector"; /** * Extracts minimum and maximum values from a list of indexed positions * @param positions defines the positions to use * @param indices defines the indices to the positions * @param indexStart defines the start index * @param indexCount defines the end index * @param bias defines bias value to add to the result * @returns minimum and maximum values */ export declare function extractMinAndMaxIndexed(positions: FloatArray, indices: IndicesArray, indexStart: number, indexCount: number, bias?: Nullable): { minimum: Vector3; maximum: Vector3; }; /** * Extracts minimum and maximum values from a list of positions * @param positions defines the positions to use * @param start defines the start index in the positions array * @param count defines the number of positions to handle * @param bias defines bias value to add to the result * @param stride defines the stride size to use (distance between two positions in the positions array) * @returns minimum and maximum values */ export declare function extractMinAndMax(positions: FloatArray, start: number, count: number, bias?: Nullable, stride?: number): { minimum: Vector3; maximum: Vector3; };