// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "bumpVertexDeclaration"; const shader = `#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC) #if defined(TANGENT) && defined(NORMAL) varying mat3 vTBN; #endif #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const bumpVertexDeclaration = { name, shader }; //# sourceMappingURL=bumpVertexDeclaration.js.map