// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "clipPlaneVertex"; const shader = `#ifdef CLIPPLANE fClipDistance=dot(worldPos,vClipPlane); #endif #ifdef CLIPPLANE2 fClipDistance2=dot(worldPos,vClipPlane2); #endif #ifdef CLIPPLANE3 fClipDistance3=dot(worldPos,vClipPlane3); #endif #ifdef CLIPPLANE4 fClipDistance4=dot(worldPos,vClipPlane4); #endif #ifdef CLIPPLANE5 fClipDistance5=dot(worldPos,vClipPlane5); #endif #ifdef CLIPPLANE6 fClipDistance6=dot(worldPos,vClipPlane6); #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const clipPlaneVertex = { name, shader }; //# sourceMappingURL=clipPlaneVertex.js.map