// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "fogVertex"; const shader = `#ifdef FOG vFogDistance=(view*worldPos).xyz; #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const fogVertex = { name, shader }; //# sourceMappingURL=fogVertex.js.map