// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "imageProcessingCompatibility"; const shader = `#ifdef IMAGEPROCESSINGPOSTPROCESS gl_FragColor.rgb=pow(gl_FragColor.rgb,vec3(2.2)); #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const imageProcessingCompatibility = { name, shader }; //# sourceMappingURL=imageProcessingCompatibility.js.map