// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "meshVertexDeclaration"; const shader = `uniform mat4 world;uniform float visibility; `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const meshVertexDeclaration = { name, shader }; //# sourceMappingURL=meshVertexDeclaration.js.map