// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "pointCloudVertex"; const shader = `#if defined(POINTSIZE) && !defined(WEBGPU) gl_PointSize=pointSize; #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const pointCloudVertex = { name, shader }; //# sourceMappingURL=pointCloudVertex.js.map