// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; import "./packingFunctions.js"; import "./bayerDitherFunctions.js"; const name = "shadowMapFragmentExtraDeclaration"; const shader = `#if SM_FLOAT==0 #include #endif #if SM_SOFTTRANSPARENTSHADOW==1 #include uniform float softTransparentShadowSM; #endif varying float vDepthMetricSM; #if SM_USEDISTANCE==1 uniform vec3 lightDataSM;varying vec3 vPositionWSM; #endif uniform vec3 biasAndScaleSM;uniform vec2 depthValuesSM; #if defined(SM_DEPTHCLAMP) && SM_DEPTHCLAMP==1 varying float zSM; #endif `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const shadowMapFragmentExtraDeclaration = { name, shader }; //# sourceMappingURL=shadowMapFragmentExtraDeclaration.js.map