// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; import "./sceneUboDeclaration.js"; import "./meshUboDeclaration.js"; const name = "shadowMapUboDeclaration"; const shader = `layout(std140,column_major) uniform; #include #include `; // Sideeffect ShaderStore.IncludesShadersStore[name] = shader; /** @internal */ export const shadowMapUboDeclaration = { name, shader }; //# sourceMappingURL=shadowMapUboDeclaration.js.map