import "./ShadersInclude/backgroundFragmentDeclaration"; import "./ShadersInclude/backgroundUboDeclaration"; import "./ShadersInclude/helperFunctions"; import "./ShadersInclude/reflectionFunction"; import "./ShadersInclude/imageProcessingDeclaration"; import "./ShadersInclude/lightFragmentDeclaration"; import "./ShadersInclude/lightUboDeclaration"; import "./ShadersInclude/lightsFragmentFunctions"; import "./ShadersInclude/shadowsFragmentFunctions"; import "./ShadersInclude/imageProcessingFunctions"; import "./ShadersInclude/logDepthDeclaration"; import "./ShadersInclude/clipPlaneFragmentDeclaration"; import "./ShadersInclude/fogFragmentDeclaration"; import "./ShadersInclude/clipPlaneFragment"; import "./ShadersInclude/lightFragment"; import "./ShadersInclude/logDepthFragment"; import "./ShadersInclude/fogFragment"; /** @internal */ export declare const backgroundPixelShader: { name: string; shader: string; };