// Do not edit. import { ShaderStore } from "../Engines/shaderStore.js"; const name = "gpuUpdateParticlesPixelShader"; const shader = `#version 300 es void main() {discard;} `; // Sideeffect ShaderStore.ShadersStore[name] = shader; /** @internal */ export const gpuUpdateParticlesPixelShader = { name, shader }; //# sourceMappingURL=gpuUpdateParticles.fragment.js.map