// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "sceneUboDeclaration"; const shader = `struct Scene {viewProjection : mat4x4, #ifdef MULTIVIEW viewProjectionR : mat4x4, #endif view : mat4x4, projection : mat4x4, vEyePosition : vec4,};var scene : Scene; `; // Sideeffect ShaderStore.IncludesShadersStoreWGSL[name] = shader; /** @internal */ export const sceneUboDeclaration = { name, shader }; //# sourceMappingURL=sceneUboDeclaration.js.map