// Do not edit. import { ShaderStore } from "../Engines/shaderStore.js"; const name = "clearQuadPixelShader"; const shader = `uniform color: vec4f;@fragment fn main(input: FragmentInputs)->FragmentOutputs {fragmentOutputs.color=uniforms.color;} `; // Sideeffect ShaderStore.ShadersStoreWGSL[name] = shader; /** @internal */ export const clearQuadPixelShader = { name, shader }; //# sourceMappingURL=clearQuad.fragment.js.map