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- /**
- * @license Angular v19.2.13
- * (c) 2010-2025 Google LLC. https://angular.io/
- * License: MIT
- */
- import * as i0 from '@angular/core';
- import { AnimationPlayer } from './animation_player.d-Dv9iW4uh.js';
- /**
- * @publicApi
- *
- * `AnimationDriver` implentation for Noop animations
- */
- declare class NoopAnimationDriver implements AnimationDriver {
- /**
- * @returns Whether `prop` is a valid CSS property
- */
- validateStyleProperty(prop: string): boolean;
- /**
- *
- * @returns Whether elm1 contains elm2.
- */
- containsElement(elm1: any, elm2: any): boolean;
- /**
- * @returns Rhe parent of the given element or `null` if the element is the `document`
- */
- getParentElement(element: unknown): unknown;
- /**
- * @returns The result of the query selector on the element. The array will contain up to 1 item
- * if `multi` is `false`.
- */
- query(element: any, selector: string, multi: boolean): any[];
- /**
- * @returns The `defaultValue` or empty string
- */
- computeStyle(element: any, prop: string, defaultValue?: string): string;
- /**
- * @returns An `NoopAnimationPlayer`
- */
- animate(element: any, keyframes: Array<Map<string, string | number>>, duration: number, delay: number, easing: string, previousPlayers?: any[], scrubberAccessRequested?: boolean): AnimationPlayer;
- static ɵfac: i0.ɵɵFactoryDeclaration<NoopAnimationDriver, never>;
- static ɵprov: i0.ɵɵInjectableDeclaration<NoopAnimationDriver>;
- }
- /**
- * @publicApi
- */
- declare abstract class AnimationDriver {
- /**
- * @deprecated Use the NoopAnimationDriver class.
- */
- static NOOP: AnimationDriver;
- abstract validateStyleProperty(prop: string): boolean;
- abstract validateAnimatableStyleProperty?: (prop: string) => boolean;
- abstract containsElement(elm1: any, elm2: any): boolean;
- /**
- * Obtains the parent element, if any. `null` is returned if the element does not have a parent.
- */
- abstract getParentElement(element: unknown): unknown;
- abstract query(element: any, selector: string, multi: boolean): any[];
- abstract computeStyle(element: any, prop: string, defaultValue?: string): string;
- abstract animate(element: any, keyframes: Array<Map<string, string | number>>, duration: number, delay: number, easing?: string | null, previousPlayers?: any[], scrubberAccessRequested?: boolean): any;
- }
- export { AnimationDriver, NoopAnimationDriver };
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