compatibilityOptions.js 365 B

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  1. /**
  2. * Options used to control default behaviors regarding compatibility support
  3. */
  4. export class CompatibilityOptions {
  5. }
  6. /**
  7. * Defines if the system should use OpenGL convention for UVs when creating geometry or loading .babylon files (false by default)
  8. */
  9. CompatibilityOptions.UseOpenGLOrientationForUV = false;
  10. //# sourceMappingURL=compatibilityOptions.js.map